Battles
Introduction
In ProTanki, battles allow players to earn resources and progress by defeating enemy tanks in various battle modes, gaining experience points to upgrade their gear.
Battles take place in different arenas, known as Maps.
Creation
Overview
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Every tanker can join an existing battle from the battle list.
Tankers can create battles once they reach the rank of Private.
To create a battle, players can click the button in the bottom right corner of the battle list.
Players must wait five minutes before creating another battle, with a maximum of three battles allowed within that time.
Attempting to create more than three Maps in five minutes will result in a cooldown message.
A new battle can be created if one of the previous three is deleted.
Creating a battle requires a valid battle name and the selection of a Battle Mode.
Players must also choose a map from the options available for their rank.
All battles are set to the summer theme, except for the space-themed Moon Silence.
Players who have been banned from the chat are unable to create battles during their ban but can still join battles created by others.
Settings
The battle creation menu includes various settings that players can adjust to their preference, but only those with the PRO Battle Pass can modify their battle settings.
Battles created by players without the pass will have default settings.
By default, battles are created with the maximum number of players allowed on the selected map, a 15-minute time limit, and no destroy limit for DM and TDM, no flag limit for CTF, and no score limit for CP.
Regardless of ownership of the PRO Battle Pass, players can adjust the number of players, time limit, and game mode limits as they wish.
When PRO Battle settings are enabled, players gain access to various settings they can modify.
The battle settings are as follows:
Setting | Enabled | Disabled |
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Allows all players in the battle to change their equipment from the garage while in the battle. | Players cannot change their equipment. |
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Allows supplies to be dropped across the map. | Supplies won't be dropped. |
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Allows for crystal boxes (10 Crystals box & Gold boxes) to be dropped across the map | Crystal boxes and Gold boxes won't be dropped. |
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Players will be able to use all supplies within the battle. | Players cannot use any supplies. |
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Your battle will not be visible on the battle list and is only accessible through a friend invitation or battle links. | Your battle will remain visible on the battles list. |
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Teams will be automatically balanced—players can only join a team with fewer players than the other team.. | Players can join any team regardless of the number of players per team (unless the team is full). |
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Players can inflict damage upon their teammates as equally as they would to an enemy. | Players cannot damage their teammates. |
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Map selection
See also: Maps
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Every battle takes place on a map chosen from the available pool for all players.
The availability of Maps depends on the player's rank, whether the map is a special festive map, or if it has been removed from the current pool.
Players can also select a theme for their map.
All maps default to the Summer theme, but some also have Winter or Night themes available. Additionally, every map features a Space theme. .
The only map with a fixed theme is Moon Silence which is set to the Space mode.
Ranks
See also: Rank Brackets
Every battle must be assigned a Rank bracket, allowing players within that bracket to participate.
Battles created by players are set to the highest rank they are eligible to play as by default.
Players can restrict or expand the Rank bracket for each map, starting from their own rank or expanding it up to 10 ranks higher.
Players are not allowed to set the maximum rank lower than their own rank.
For example, if a player is a First Lieutenant, they cannot set the maximum rank for their battle below First Lieutenant.
Modes
See also: Battle modes
Every battle created must have one of four Game Modes that determine the nature of the battle and how it is played.
Deathmatch (DM)
In this mode, players compete individually.
The objective is to have the most kills of all players and reach the kill count determined by the battle settings, or to have the most kills before the battle timer runs out.
Team Deathmatch (TDM)
In this mode, there are two teams: Team Red and Team Blue.
The objective is for each team to gather the most kills against the other team until the kill count determined by the battle settings is met, or to have the most kills as a team before the battle timer runs out.
Capture The Flag (CTF)
In this mode, two teams compete: Team Red and Team Blue. Each team is assigned a base with a flag.
The objective is to capture the enemy team's flag by driving through it and bringing it back to your team's base.
Each captured flag counts as a point for the team that captured it.
The objective is achieved when a team captures the required number of flags or when the timer expires.
Control Points (CP)
In this mode, there are two teams: Team Red and Team Blue.
Points are scattered across the map. Capturing these points earns the assigned team a point every 10 seconds.
The objective is to capture these points and accumulate enough battle points to meet the requirements set by the battle settings or before the battle timer runs out.
To capture an point, players must approach it and remain within its radius for about six seconds.
The time required to capture the point decreases as more teammates assist. The score for capturing a point is shared among players who participated in the capture, based on the number of enemies on the opposing team.
Battle Links
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Battle links are essential for sharing a match with players outside of your Friends List, especially for private battles that can only be accessed through a battle link or an invitation from a friend.
To obtain the link to a battle, you can either click on or copy it directly from the corresponding input field.
Once you have the link, feel free to share it in the Game Chat, Discord, or other platforms.
Let the battle begin!