Secret rooms
Secret rooms are secret rooms that were previously present on some maps. It was believed that such rooms were needed to better study the maps. Such rooms are hard-to-reach places, hidden from public view. Some secret rooms were specially made by the developers or were formed due to Bugs. Secret rooms also appear during the quest «Game».
Secret rooms on different maps
Abyss
To get to the secret room on the Abyss, you need to find a large yellow house in the central part of the map. And then, driving around it, find the descent where the platform with the house is, and there is no ladder leading to it, drive back along the path, turn on acceleration and with acceleration climb onto that platform. After that, you just need to drive around the other side of the house and jump onto a special platform. From the platform there was a direct road to the secret room.
Polygon
The secret room is also present on the Polygon map. To get there, you need to drive along the edge of the map behind the big house at the blue base, near the blue flag, and jump into the tunnel at full speed. It is best to do this on a Wasp or Hornet, and a gun with high recoil. In the room itself, you can see props with images of fairly well-known GTanks players: merenis11, cherep99, Sitnikov, Corey and sheezy.
Stadium
There is a secret room on the Stadium map, which is the hall of fame of the most famous GTanks and ProTanki players. To get there, you need to climb to one of the two edges of the map and carefully jump onto a small ledge, then enter the room through a small tunnel.
Skirmish
4 days after the release of this map, a secret room was added to it. It is located behind the houses, to the left of the blue base. To get into it, you need to jump under the grate on the platform while in flight. "The Secret" is a small room with a tunnel, after driving through which you can see another small room with a rusty "titanium burner".
Abyss | Polygon | Stadium | Skirmish |
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Secret rooms for the quest "GAME"
New Year's "GAME" 2023
Gubakha
A secret room added to the game on the first day of the New Year's quest "GAMES". It was very easy to get there: the floor was removed in the pit in the center of the map, you could jump there and get into the labyrinth. If you went down to the lower floor and drove along the edges of the wall, you could find walls without collision, driving through which you could see a hint to the answer to day 1 of the quest.
Deathtrack
One of the few large and branched secret rooms. It appeared on the fourth day of the New Year's quest "GAME". The entrance to the room was in the right half of the red base, in the left column, located on the side of the entrance from the blue base to the red one. The secret room itself was a large labyrinth, which had 3 special codes for getting a link and a hint for the final answer. On the way to the hint for solving the quest, there were many difficulties, from dead ends to false pits from which it was impossible to get out.
Gubakha | Deathtrack |
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Summer "GAME" 2023
Novel
One of the smallest secret rooms in the game. To get into it, you had to jump under the bridge in the central part of the map and find 2 wall props located exactly under this bridge. During the quest, the right Novel was transparent and by driving through it, you could get into the room. A special decoder was drawn in the room to decode the code from the Wingdings font into Morse code.
Trains
An unusual secret room, made in the form of parkour with different paths, and only one of these paths led to the final code of the third day. To get into it, you had to drive into a small nook on the red base and, having driven through a transparent wall, carefully jump into the "secret room".
Novel | Trains |
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Winter Quest 2024
Ping-Pong
A secret room, similar in its image to the secret room we knew earlier on the map Polygon. A fairly easy to access room that could be entered with absolutely any weapon, it all depended on how you fell down. The lightest weapon for getting into the secret room is Wasp and Ricochet. Комната представляет собой большое количество взорванных танков и Prop with the image of a fairly well-known player - merenis11.
Industrial zone
To get into the room, you had to look through all the rubble under the rises and drive into the one where the texture was visual. The room is unusual for its information - Morse code, in which the deciphered word "nitro" is written (-. .. -) (.-. ---). Taika does not stand out in any way, an ordinary part of the Industrial Zone map with rises, a broken wall. The room helped players interact with the previously found form in order to move forward in the quest.
Abyss
In this secret room, the end walls depict numbers: 0 and 1, and the floor is laid out with dark and light "tiles" - everything suggested that this is a binary message (01110110 01100001 01110010 01100001 01101110). From which the ASCII symbol comes out, we get the word "varan". You can get into the secret room on any hulls, including the mammoth
Duel
Duel - a map for 2 people, this is the composition you had to get into this secret room through the fences on the edge of the map. The room includes 4 multi-colored squares located on each side of the room. Exploring this secret room, we notice that if you look through these cubes at other cubes, they change color.
Canyon
Quite an unusual secret room, which depicts 4 pictures with numbers (1,2,3,4) of different toys and characters from games/cartoons. However, not all pictures are visible inside the secret room. Picture number 4 can only be seen from the outside, by riding along the edge of the map. It is quite easy to get into the secret room, for this you just need to drive into the visual texture (empty) and jump into the secret. If you go back a couple of steps in the quest and match the colors one by one using the secret on the Duel map, you can collect a sequence of numbers, corresponding to the colors of the "toys" from the Canyon secret room: you get a sequence of numbers 0231420314, which leads closer to the answer in the quest.
Noise
The secret room is nothing special, a regular tunnel, but... The contents of this secret room are an image of a regular magnifying glass and a mine. Therefore, this is a reference to the Find the mine event, for the quest, by following the find the mine article, highlighting all the text, in the lower corner of the page we notice the coordinates: 58.837795, 57.186750. This text helped players follow the coordinates and find the village of Parma for further quest completion.
Chernobyl
A very small secret room that was quite problematic to get into, there was a small space for riding near the abyss and the process of getting into the room itself. In this secret room we see 5 numbers that can be viewed in the English alphabet: 09 - I; 18 - R; 02 - B; 09 - I; 19 - S. Replacing the numbers with the corresponding letters, we get "irbis" - "Irbis". This is the password. By entering which in a certain form, you could advance in the quest "GAME".
Ping-Pong | Industrial zone | Abyss | Duel |
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Inside the Canyon | Outside Canyon | Noise | Chernobyl |
Secret Rooms on Holiday Maps
REMASTER Island
"Taika", stylized as the well-known game Minecraft, as is the holiday map itself. One of the most inaccessible rooms in the game, which could only be accessed through a small hole in a house at a fairly high altitude. The room itself is the interior of a standard village house with a basement, in which you can see the face of yesutin - one of the first developers of TO and a prop with a sign and the inscription AREOT on it.
Остров REMASTER |
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