Battles

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Battles

In ProTanki, battles are campaigns in which all players take part in to gather the resources needed in order to increase their progress within the game and advance further with upgraded gear through maintaining experience points that are acquired by battling other tanks to death in all kinds of battle modes. There exists a variety of arenas called "Maps" in which the battles take place in.



Creation

Battle list.png

The battle list every player has access to when they enter the game as visible on their game's interface.

Every tanker has the ability to create their own battle(s) or choose to enter an already existent one through the battle list in the game's interface. The player can click on the "Create" button on the bottom right of their battle list. Create button.png

There is a cool-down with battle creation, as players are only allowed to make upwards of three battles within the span of five minutes. If a player attempts to make more than three maps within five minutes, they will be met with the cool-down message. In addition, if a battle of the previously made three is gone, the player is allowed to make a new map.

In order to create their own battle, players must provide a valid battle name and choose a battle mode. Additionally, they must select a map from among the available options for their rank bracket. All battles are set to the 'Summer' map theme by default, with the exception of Moon Silence, which is the only battle that exists in the space mode.


Creation settings

Every battle creation menu has a selection of settings that can be modified to the player's desire. Only players with the PRO Battle Pass have access to modifying their battle settings. Battles created by players who do not possess the PRO Battle Pass will have default settings enabled, and the same default settings apply to players who possess the PRO Battle Pass but choose not to enable the PRO battle setting within their creation menu. Players who have been banned from the chat are not allowed to create their own battles for the duration of their chat-ban, but they are still allowed to enter battles created by others.

Battle creation settings.png

Battle creation by default assigns you the maximum number of players allowed in the map you've chosen, a time limit of 15 minutes and no 'Destroy limit' (For DM & TDM), 'Flag limit' (For CTF) and 'Score' (For CP). Players, regardless of their possession of the PRO Battle Pass, can modify these three options to their liking.


Once the PRO Battle settings have been enabled, the player has access to a variety of settings they can choose to modify from. The battle settings functions are expressed as following:

  • Rearm: If enabled, allows all players in the battle to change their equipment from the garage while in the battle.
    • (Cooldown effect for changing a certain item is 15 minutes from the moment the player changed his equipment).
    • If disabled, players won't be allowed to change their equipment (paints, hulls & turrets).


  • Bonus boxes: If enabled, allows for supplies to be dropped across the map.


  • Crystal boxes: If enabled, allows for crystal boxes (10 crystals box & Gold boxes) to be dropped across the map.
    • If disabled, crystal boxes and Gold boxes won't be dropped.


  • Supplies: If enabled, players will be able to use all supplies within the battle.
    • If disabled, players won't be able to use any supplies at all.


  • Private battle: If enabled, your battle will not be visible on the battles list.
    • Private battles are only accessible through friend invitations or battle links.
    • If disabled, your battle will remain visible on the battles list.


  • Autobalance: If enabled, teams will be automatically balanced as each player can only choose to

join a team that has less players than the other team.

    • If disabled, players can join any team regardless of the amount of players in each team (unless the team is full).


  • Friendly fire: If enabled, players can inflict damage upon their teammates as equally as they would to an enemy.
    • If disabled, players can not damage their teammates at all.

Map selection

Every battle must have a map selected from the pool of available maps for all players. The availability of maps depends on the player's rank and whether the map is a special map for ongoing holidays or a map that is no longer in the current map pool.

Map selection.png

Players also have the option to choose a theme for the map they have selected. All maps are on the Summer theme by default. Some maps have a Winter theme, while others have a Night theme. Moon Silence is the only map with a fixed theme, specifically the Space mode.


Ranks

Main article: Ranks

Every battle must have a specific rank bracket that allows players within that bracket to join the battle. By default, battles created by players are set to the maximum rank that they are allowed to play with.

Battle ranks.png

Players can choose to restrict or expand the rank bracket for each map, as low as choosing only their own rank or as high as expanding it by up to 10 ranks. When selecting the rank bracket, players are not allowed to make the maximum rank lower than their own rank. For example, if a player is a First Lieutenant, they cannot set the maximum rank for their battle to be lower than First Lieutenant.

Modes

Main article: Battle modes


Every battle created must have a specific game mode that determines the nature of the battle and how it is played. Currently, there are only four available battle modes to choose from.

Battle modes
DM icon.png Deathmatch (DM)
In this mode, players are on their own and compete individually. The objective is to have the most total kills out of all other players and reach the kill count determined by the battle settings, or to have the most total kills before the timer of the battle runs out.
TDM icon.png Team Deathmatch (TDM)
In this mode, there are two teams, team red and team blue. The objective is for each team to gather the most total kills against the other team until the kill count determined by the battle settings is met, or to have the most total team kills before the timer of the battle runs out.
CTF icon.png Capture The Flag (CTF)
In this mode, there are two teams: team red and team blue. Each team is assigned to their designated base and each team has a flag in their base. The objective is to take the enemy team's flag by driving through it and returning to your team's base to deliver the flag. Each captured flag counts as a point for the team that captured it. The objective is fulfilled when either team has successfully captured the number of flags determined by the battle's flag objective or when the timer runs out.
CP icon.png Control Points (CP)
In this mode, there are two teams: team red and team blue. There are a series of glowing orbs (or a singular orb) scattered across the map that, when captured, give the assigned team a point every 10 seconds. The objective of the mode is to capture the orbs and accumulate enough battle points to meet the requirement set by the battle settings or when the timer of the battle runs out. To capture an orb, the player has to get near the orb and stay within its radius for approximately six seconds. The time required to capture the point decreases when more teammates are assisting the player to capture the point. The score for capturing a point is distributed among all players who have successfully captured the point, based on the number of enemies on the opposing team.