Hornet: Difference between revisions
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This compact hull uses the latest generation of composite materials, which makes it light, quick and grants high survivability even after a direct hit. Hornet is perfect for quick attacks. | This compact hull uses the latest generation of composite materials, which makes it light, quick and grants high survivability even after a direct hit. Hornet is perfect for quick attacks. | ||
==Table of | ==Table of Characteristics == | ||
{| class="wikitable" style="margin:auto" | |||
!Modification | |||
{|class="wikitable" style=" | |||
!Modification | |||
!M0 | !M0 | ||
!M1 | !M1 | ||
Line 14: | Line 12: | ||
!M3 | !M3 | ||
|- | |- | ||
|Available from | |style="text-align:left;"|'''Available from rank''' | ||
|[[File:IconsNormal_05.png|link=]] | |[[File:IconsNormal_05.png|link=]] | ||
|[[File:IconsNormal_12.png|link=]] | |[[File:IconsNormal_12.png|link=]] | ||
Line 20: | Line 18: | ||
|[[File:IconsNormal_27.png|link=]] | |[[File:IconsNormal_27.png|link=]] | ||
|- | |- | ||
|- | |style="text-align:left;"|'''View from Garage''' | ||
|View | |[[File:Hull_hornet_m0.png|center|link=]] | ||
|[[File:Hull_hornet_m0.png|center | |||
|[[File:Hornet1.png|center|link=]] | |[[File:Hornet1.png|center|link=]] | ||
|[[File:Hornet2.png|center|link=]] | |[[File:Hornet2.png|center|link=]] | ||
|[[File:Hornet3.png|center|link=]] | |[[File:Hornet3.png|center|link=]] | ||
|- | |- | ||
| | |style="text-align:left;"|'''Price''' | ||
|500 | |{{price|500}} | ||
|21 000 | |{{price|21 000}} | ||
|86 600 | |{{price|86 600}} | ||
|215 500 | |{{price|215 500}} | ||
|- | |- | ||
|style="text-align:left;"|[[File:Protection.png|link=HUD#Hulls]] | |style="text-align:left;"|[[File:Protection.png|link=HUD#Hulls]] '''Protection (hp)''' {{Hint|Tank durability points. The turret's damage subtracts points from the tank's durability, and when it reaches zero, the tank is destroyed.}} | ||
|122 | |122 | ||
|154 | |154 | ||
Line 39: | Line 36: | ||
|210 | |210 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Top speed.png|link=HUD#Hulls]] | |style="text-align:left;"|[[File:Top speed.png|link=HUD#Hulls]] '''Maximum speed (m/s)''' {{Hint|The maximum speed the tank can reach on a straight path.}} | ||
|10.0 | |10.0 | ||
|10.7 | |10.7 | ||
Line 45: | Line 42: | ||
|12.0 | |12.0 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Reverse acceleration (m/s²)''' {{Hint|Acceleration that applies when the tank moves in one direction, and the player presses the movement key in the opposite direction. This effect lasts until the speed reaches zero, after which normal acceleration applies.}} | ||
|17.77 | |17.77 | ||
|19.70 | |19.70 | ||
Line 51: | Line 48: | ||
|23.00 | |23.00 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Acceleration.png|link=HUD#Hulls]] | |style="text-align:left;"|[[File:Acceleration.png|link=HUD#Hulls]] '''Turning speed (°/s)''' {{Hint|The maximum speed at which the tank can rotate.}} | ||
|90.8 | |90.8 | ||
|105.2 | |105.2 | ||
Line 57: | Line 54: | ||
|130.0 | |130.0 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Turning acceleration (°/s²)''' {{Hint|Affects the time it takes to accelerate to maximum turning speed.}} | ||
|164.13 | |164.13 | ||
|166.30 | |166.30 | ||
Line 63: | Line 60: | ||
|170.00 | |170.00 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Reverse turning acceleration (°/s²)''' {{Hint|Acceleration that applies when the tank turns in one direction and the player presses the turn key in the opposite direction.}} | ||
|241.57 | |241.57 | ||
|270.47 | |270.47 | ||
Line 69: | Line 66: | ||
|320.00 | |320.00 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Lateral acceleration (m/s²)''' {{Hint|Determines the damping of lateral speed. A lower value means the tank drifts more, while a higher value makes it harder to push the tank sideways.}} | ||
|9.22 | |9.22 | ||
|10.98 | |10.98 | ||
Line 75: | Line 72: | ||
|14.00 | |14.00 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Weight.png|link=HUD#Hulls]] | |style="text-align:left;"|[[File:Weight.png|link=HUD#Hulls]] '''Weight (kg)''' {{Hint|Affects stability against recoil from the tank's own turret, resistance to enemy turret impacts, and to some extent, the ability to push other tanks (this parameter does not affect speed).}} | ||
| | |1 616 | ||
| | |1 905 | ||
| | |2 194 | ||
| | |2 400 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Power.png|link=HUD#Hulls]] | |style="text-align:left;"|[[File:Power.png|link=HUD#Hulls]] '''Power''' {{Hint|A parameter responsible for pushing other tanks and acceleration time to max speed. Higher power results in faster acceleration and better ability to push other tanks. Works together with mass.}} | ||
| | |1 041 | ||
| | |1 173 | ||
| | |1 305 | ||
| | |1 400 | ||
|} | |} | ||
==Kits including Hornet== | ==Kits including Hornet== |
Latest revision as of 06:12, 27 February 2025
See also: Hulls, How to Use Hornet (Tips and Tricks), Hornet XT
Description in Garage
This compact hull uses the latest generation of composite materials, which makes it light, quick and grants high survivability even after a direct hit. Hornet is perfect for quick attacks.
Table of Characteristics
Kits including Hornet
Hornet can be purchased from the following Product kits:
M0