Firebird: Difference between revisions

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When battles take place in close quarters, there is no better weapon than a firebird. This is a weapon of mass annihilation which can and will melt down any tank and its crew in no time. It is highly effective in confined spaces against slow moving tanks. Firebird is relatively slow when it comes to recharging but you can also shoot with a partially recharged gun.
When battles take place in close quarters, there is no better weapon than a firebird. This is a weapon of mass annihilation which can and will melt down any tank and its crew in no time. It is highly effective in confined spaces against slow moving tanks. Firebird is relatively slow when it comes to recharging but you can also shoot with a partially recharged gun.


==Table of characteristics==
== Table of Characteristics ==
<div style="overflow-x: auto">
{| class="wikitable" style="margin:auto"
{|class="wikitable" style="border:1;width:100%;text-align:center;font-weight:bold"
!Modification
!Modification  
!M0
!M0
!M1
!M1
Line 13: Line 12:
!M3
!M3
|-
|-
|Available from  
|style="text-align:left;"|'''Available from'''
|[[File:IconsNormal_01.png|link=]]
|{{Rank/01|size=normal}}
|[[File:IconsNormal_08.png|link=]]
|{{Rank/08|size=normal}}
|[[File:IconsNormal_15.png|link=]]
|{{Rank/15|size=normal}}
|[[File:IconsNormal_23.png|link=]]
|{{Rank/23|size=normal}}
|-
|-
|-
|style="text-align:left;"|'''View from Garage'''
|View in Garage
|{{Image|Flamethrower0.png|center|120px|link=}}
|{{Image|Flamethrower0.png|center|120px|link=}}
|{{Image|Flamethrower1.png|center|120px|link=}}
|{{Image|Flamethrower1.png|center|120px|link=}}
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|{{Image|Flamethrower.png|center|120px|link=}}
|{{Image|Flamethrower.png|center|120px|link=}}
|-
|-
|style="text-align:left;"|[[file:crysmini.png|link=Crystals]] Price
|style="text-align:left;"|'''Price'''
|150
|{{price|150}}
|7 100
|{{price|7 100}}
|61 400
|{{price|61 400}}
|177 700
|{{price|177 700}}
|-
| colspan="5" |<b>Upgradable Parameters</b>
|-
|-
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Garage_HUD]] <abbr title="Damage dealt to an enemy tank per second.">Damage (hp/s)</abbr>
|style="text-align:left;"|<abbr>[[File:MinMax dmg.png|link=HUD#Garage_HUD]] '''Damage (hp/s) {{Hint|The amount of damage dealt to an enemy per second, excluding burn damage.}}'''</abbr>
|41
|41
|50
|50
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|72
|72
|-
|-
|style="text-align:left;"|[[File:burn.png|link=HUD#Garage_HUD]] <abbr title="Maximum burning damage dealt to an enemy tank per one second that occurs due to heating of enemy's hull. At the moment of shooting, basic damage and burning damage are summed up (the more time you spend attacking an enemy, the higher the burning damage)">Burning Damage (hp/s)</abbr>
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Garage_HUD]] '''Turret rotation speed (°/s)''' {{Hint|The maximum speed at which the turret can rotate.}}
|9.4
|15.9
|22.8
|31.2
|-
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Garage_HUD]] <abbr title="Maximum speed at which the turret can turn at.">Rotation speed (°/s)</abbr>
|95.3
|95.3
|116.9
|116.9
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|166.2
|166.2
|-
|-
|style="text-align:left;"|<abbr title="Acceleration of the turret to eventually reach its maximum rotation speed.">Rotation acceleration (°/s<sup>2</sup>)</abbr>
|style="text-align:left;"|'''Turret rotation acceleration (°/s²)''' {{Hint|The acceleration at which the turret reaches its maximum rotation speed.}}
|169.5
|169.5
|190.1
|190.1
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|237.2
|237.2
|-
|-
|style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Garage_HUD]] <abbr title="Time needed to reload an entire clip.">Reloading (s)</abbr>
|style="text-align:left;"|<abbr>[[File:Reload time (s).png|link=HUD#Turrets]] '''Reload time (s) {{Hint|The time required to fully recharge the turret's energy cylinder.}}'''</abbr>
|12.0
|12.00
|11.39
|11.39
|10.78
|10.78
|10.0
|10.00
|-
|-
|style="text-align:left;"|[[File:Range of min. damage.png|link=HUD#Garage_HUD]] <abbr title="Maximum distance at which the turret deals damage. If the distance to the target is greater, no damage will be dealt.">Range of minimum damage (m)</abbr>
|style="text-align:left;"|[[File:burn.png|link=HUD#Garage_HUD]] '''Burn damage <abbr>(hp/s) {{Hint|The amount of damage dealt per second due to burning effect.}}</abbr>'''
|9.4
|15.9
|22.8
|31.2
|-
|style="text-align:left;"|[[File:Range of min. damage.png|link=HUD#Garage_HUD]]'''Minimum damage range (m)''' {{Hint|The distance at which the turret’s damage reaches its minimum value. If the target is further, no damage is dealt.}}
|23.7
|23.7
|25.6
|25.6
|27.5
|27.5
|30.0
|30
|-
| colspan="5" |<b>Non-upgradable Parameters</b>
|-
|style="text-align:left;"|'''Maximum damage range (m)''' {{Hint|The distance at which the turret deals full damage. If the target is beyond this range, the damage gradually decreases until it reaches the minimum damage range.}}
|5
|5
|5
|5
|-
|-
|style="text-align:left;"|<abbr title="Maximum distance at which the turret deals its full normal damage. If the distance exceeds the max damage range, the damage constantly decreases until the minimum damage range.">Range of maximum damage (m)</abbr>
|style="text-align:left;"|<abbr>'''Energy capacity (units) {{Hint|The total energy capacity of the turret’s cylinder in arbitrary units.}}'''</abbr>
|colspan="4"|5
|1 000
|1 000
|1 000
|1 000
|-
|-
|style="text-align:left;"|[[File:Min.png|link=HUD#Garage_HUD]] <abbr title="The percentage of normal damage dealt to an enemy at the minimum damage range.">Weak damage (%)</abbr>
|style="text-align:left;"|<abbr>'''Energy consumption (units/s) {{Hint|The number of energy units consumed per second while firing.}}'''</abbr>
|colspan="4"|30
|180
|180
|180
|180
|-
|-
|style="text-align:left;"|<abbr title="Angle at which the flame does weak damage. Outside the cone, no damage is dealt.">Cone angle (°)</abbr>
|style="text-align:left;"|'''Weak damage percentage (%) {{Hint|The percentage of normal damage dealt at the minimum damage range.}}'''
|colspan="4"|20
|30
|30
|30
|30
|-
|-
|style="text-align:left;"|<abbr title="The amount of time the flame can sustain with a full clip before reloading.">Flame duration (s)</abbr>
|style="text-align:left;"|'''Cone angle (°) {{Hint|The angle of the turret’s damage cone. Targets outside this cone receive no damage.}}'''
|colspan="4"|5.56
|20
|20
|20
|20
|}
|}
</div>


==Protection Paints==
==Protection Paints==

Revision as of 06:54, 26 February 2025

See also: Turrets, How to Use Firebird (Tips and Tricks)

Description in Garage

When battles take place in close quarters, there is no better weapon than a firebird. This is a weapon of mass annihilation which can and will melt down any tank and its crew in no time. It is highly effective in confined spaces against slow moving tanks. Firebird is relatively slow when it comes to recharging but you can also shoot with a partially recharged gun.

Table of Characteristics

Modification M0 M1 M2 M3
Available from IconsNormal 01.png IconsNormal 08.png IconsNormal 15.png IconsNormal 23.png
View from Garage
Flamethrower0.png
Flamethrower1.png
Flamethrower2.png
Flamethrower.png
Price 150 Crysmini.png 7 100 Crysmini.png 61 400 Crysmini.png 177 700 Crysmini.png
Upgradable Parameters
MinMax dmg.png Damage (hp/s) Icon info.png 41 50 60 72
Turret Turning Speed (degrees-s).png Turret rotation speed (°/s) Icon info.png 95.3 116.9 138.4 166.2
Turret rotation acceleration (°/s²) Icon info.png 169.5 190.1 210.7 237.2
Reload time (s).png Reload time (s) Icon info.png 12.00 11.39 10.78 10.00
Burn.png Burn damage (hp/s) Icon info.png 9.4 15.9 22.8 31.2
Range of min. damage.pngMinimum damage range (m) Icon info.png 23.7 25.6 27.5 30
Non-upgradable Parameters
Maximum damage range (m) Icon info.png 5 5 5 5
Energy capacity (units) Icon info.png 1 000 1 000 1 000 1 000
Energy consumption (units/s) Icon info.png 180 180 180 180
Weak damage percentage (%) Icon info.png 30 30 30 30
Cone angle (°) Icon info.png 20 20 20 20

Protection Paints

The following Paints have protection Firebird.png against Firebird:

Prodigi Roger Marine Urban Nano Winter
Coloring prodigi.png Coloring roger.png Coloring marine.png Coloring urban.png Coloring nano.png Coloring winter.png
7% 8% 10% 10% 11% 12%
Storm Jaguar Swash Atom Rhino Taiga
Coloring storm.png Coloring jaguar.png Coloring swash.png Coloring atom.png Rhino Paint.png Coloring taiga.png
17% 17% 18% 18% 18% 24%
Loam Spark Mars Lumberjack Inferno Zeus
Coloring loam.png Coloring spark.png Coloring mars.png Lumberjack Paint.png Coloring inferno.png Coloring zeus.png
30% 30% 30% 30% 36% 50%

Kits including Firebird

Firebird can be purchased from the following Product kits:

M0

Kit1.png

The supplier
4 440 Crysmini.png
IconsNormal 04.pngIconsNormal 07.png
Hull: —
Turret: All M0 Turrets (except Smoky)
Paint: —
-60%

Kit1.png

Full
4 830 Crysmini.png
IconsNormal 04.pngIconsNormal 07.png
Hull: All M0 Turrets (except Smoky).
Turret: All M0 Hulls (except Hunter)
Paint: —
-65%

Saboteur.png

Saboteur
425 Crysmini.png
IconsNormal 02.pngIconsNormal 05.png
Hull: Wasp M0
Turret: Firebird M0
Paint: Flora
-50%

Stormtrooper.png

Stormtrooper
575 Crysmini.png
IconsNormal 02.pngIconsNormal 05.png
Hull: Hornet M0
Turret: Firebird M0
Paint: Marine
-50%

M1

Firefly.png

Firefly
10 625 Crysmini.png
IconsNormal 06.pngIconsNormal 09.png
Hull: Wasp M1
Turret: Firebird M1
Paint: Carbon
-50%

M2

Firewall.png

Firewall
115 440 Crysmini.png
IconsNormal 13.pngIconsNormal 15.png
Hull: Hunter M2
Turret: Firebird M2
Paint: Hohloma
-40%

Firebolt.png

Firebolt
124 767 Crysmini.png
IconsNormal 14.pngIconsNormal 16.png
Hull: Wasp M2
Turret: Firebird M2
Paint: Rustle
-45%

M3

Prometheus.png

Prometheus
309 600 Crysmini.png
IconsNormal 21.pngIconsNormal 23.png
Hull: Hunter M3
Turret: Firebird M3
Paint: Zeus
-40%

Pyromancer2.png

Pyromancer
355 620 Crysmini.png
IconsNormal 23.pngIconsNormal 25.png
Hull: Titan M3
Turret: Firebird M3
Paint: Inferno
-40%

Turret Overview

List of Turrets
Smoky Firebird Twins Railgun Isida Thunder
Smoky M3.png Firebird3.png Twins3.png Railgun3.png Isida3.png Thunder3.png
Hammer Freeze Ricochet Vulcan Shaft
Hammer3.png Freeze3.png Ricochet3.png Vulcan3.png Shaft3.png