Hammer: Difference between revisions
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|style="text-align:left;"|[[File:Impact force.png|link=HUD#Turrets]] <abbr title="Physical impact of one pellet on enemy tanks when blowing shots at them.">Impact force</abbr> | |style="text-align:left;"|[[File:Impact force.png|link=HUD#Turrets]] <abbr title="Physical impact of one pellet on enemy tanks when blowing shots at them.">Impact force</abbr> | ||
|22 | |22.98 | ||
|29 | |29.32 | ||
|35 | |35.66 | ||
|42 | |42 | ||
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|style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Turrets]] <abbr title="Cool-down duration between consecutive shots.">Reloading (s)</abbr> | |style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Turrets]] <abbr title="Cool-down duration between consecutive shots.">Reloading (s)</abbr> | ||
|2. | |2.164 | ||
|2. | |2.043 | ||
|1. | |1.921 | ||
|1.8 | |1.8 | ||
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|style="text-align:left;"|[[File:Range of min. damage.png|link=HUD#Turrets]] <abbr title="Maximum distance at which the turret deals its full normal damage. If the distance exceeds the max damage range, the damage constantly decreases until the minimum damage range.">Range of maximum damage (m)</abbr> | |style="text-align:left;"|[[File:Range of min. damage.png|link=HUD#Turrets]] <abbr title="Maximum distance at which the turret deals its full normal damage. If the distance exceeds the max damage range, the damage constantly decreases until the minimum damage range.">Range of maximum damage (m)</abbr> | ||
|50. | |50.37 | ||
|55. | |55.25 | ||
|60. | |60.12 | ||
|65.0 | |65.0 | ||
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Revision as of 13:14, 15 July 2024
See also: Turrets, How to Use Hammer (Tips and Tricks)
Description in Garage
Engineers chose to use unorthodox methods to create this turret. Instead of armor-piercing shells, it uses a shrapnel projectile with tungsten arrows, and its reloading system is replaced with a robotic cylinder, not unlike a revolver. A final result is a reliable tool for nailing tanks into the ground. The only thing left is for the tanker to get close to the enemies, since the turret's rounds spread too much over long distances.
Table of characteristics
Protection Paints
The following Paints have protection against Hammer:
Storm | Roger | Desert | Rock | Magma | Guerrilla |
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6% | 10% | 10% | 10% | 12% | 12% |
Jade | Africa | Chainmail | Sakura | Pixel | Rhino |
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15% | 20% | 22% | 25% | 30% | 30% |
Atom | Raccoon | Nano | Tiger | Mars | |
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33% | 33% | 35% | 47% | 50% |
Kits including Hammer
Hammer can be purchased from the following Product kits:
M0