Freeze: Difference between revisions
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(((AE)) Added table of characteristics and icons) |
Fire.Of.Life (talk | contribs) (((ME))) |
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|style="background:#17ff00"|<center>'''Available from''' <center> | |style="background:#17ff00"|<center>'''Available from''' <center> | ||
|<center>[[File:IconsNormal_05.png|border=0]]'''[[Ranks | Master Corporal]]'''</center> | |<center>[[File:IconsNormal_05.png|border=0|link=]]'''[[Ranks | Master Corporal]]'''</center> | ||
|<center>[[File:IconsNormal_12.png|border=0]]'''[[Ranks | Warrant Officer 2]]'''</center> | |<center>[[File:IconsNormal_12.png|border=0|link=]]'''[[Ranks | Warrant Officer 2]]'''</center> | ||
|<center>[[File:IconsNormal_19.png|border=0]]'''[[Ranks | Captain]]'''</center> | |<center>[[File:IconsNormal_19.png|border=0|link=]]'''[[Ranks | Captain]]'''</center> | ||
|<center>[[File:IconsNormal_27.png|border=0]]'''[[Ranks | Marshal]]'''</center> | |<center>[[File:IconsNormal_27.png|border=0|link=]]'''[[Ranks | Marshal]]'''</center> | ||
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|style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> | |style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> |
Revision as of 15:26, 13 December 2022
Description in Garage
The idea of Freeze weapon system was born in a desolate Russian village. Using an old broken refrigerator <Sever> and a vacuum cleaner <Buran> local inventor made the <freeze thrower>. A professional engineer who had been fishing near the village noticed this invention and brought it to the Zhukov Research Institute. There the clumsy <freeze thrower> became the formidable Freeze gun. It showers enemy with the chemical composition based on freon. Victims take damage and all their movements and processes become slower. Though a flow of fire can unfreeze the target.
Table of characteristics
- Min. damage (minimum damage) — Minimum damage dealt to an enemy tank per one shot.
- Max. damage (maximum damage) — Maximum damage dealt to an enemy tank per one shot.
- Reloading (ms) — Cool-down duration between consecutive shots.
- Rotation speed (degree/sec) — Maximum speed at which the turret can turn at.
- Rotation acceleration (degree/sec^2) — Acceleration of the turret to eventually reach its maximum rotation speed.
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