Thunder: Difference between revisions
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(((AE)) Added table of characteristics and icons) |
Fire.Of.Life (talk | contribs) (((ME))) |
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|style="background:#17ff00"|<center>'''Available from''' <center> | |style="background:#17ff00"|<center>'''Available from''' <center> | ||
|<center>[[File:IconsNormal_05.png|border=0]]'''[[Ranks#Master_Corporal|Master Corporal]]'''</center> | |<center>[[File:IconsNormal_05.png|border=0|link=]]'''[[Ranks#Master_Corporal|Master Corporal]]'''</center> | ||
|<center>[[File:IconsNormal_11.png|border=0]]'''[[Ranks#Warrant_Officer_2|Warrant Officer 2]]'''</center> | |<center>[[File:IconsNormal_11.png|border=0|link=]]'''[[Ranks#Warrant_Officer_2|Warrant Officer 2]]'''</center> | ||
|<center>[[File:IconsNormal_19.png|border=0]]'''[[Ranks#Captain|Captain]]'''</center> | |<center>[[File:IconsNormal_19.png|border=0|link=]]'''[[Ranks#Captain|Captain]]'''</center> | ||
|<center>[[File:IconsNormal_27.png|border=0]]'''[[Ranks#Marshal|Marshal]]'''</center> | |<center>[[File:IconsNormal_27.png|border=0|link=]]'''[[Ranks#Marshal|Marshal]]'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> | |style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> |
Revision as of 15:24, 13 December 2022
Description in Garage
This second generation middle-caliber gun is the best choice for dynamic battle. Splash damage (make sure you don't hit yourself!) allows you to attack a group of enemy vehicles. Quick recharge will give you a distinct advantage over heavy tanks of enemy. Equipped with light armor Thunder is one of the most dangerous weapons on the battlefield.
Table of characteristics
- Min. damage (minimum damage) — Minimum damage dealt to an enemy tank per one shot of the turret.
- Max. damage (maximum damage) — Maximum damage dealt to an enemy tank per one shot of the turret.
- Reloading (ms) — Cool-down duration between consecutive shots.
- Rotation speed (degree/sec) — Maximum speed at which the turret can turn at.
- Rotation acceleration (degree/sec^2) — Acceleration of the turret to eventually reach its maximum rotation speed.
- Impact force — Physical impact of a turret's projectile on enemy tanks when blowing shots at them.
- Recoil — Physical impact of the turret on the player's own tank when shooting.
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