Ricochet: Difference between revisions
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Fire.Of.Life (talk | contribs) (((NA))) |
(((AE)) Added table of characteristics and icons) |
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==Table of characteristics== | ==Table of characteristics== | ||
* '''Min. damage (minimum damage)''' — Minimum damage dealt to an enemy tank per one shot of the turret. | |||
* '''Max. damage (maximum damage)''' — Maximum damage dealt to an enemy tank per one shot of the turret. | |||
* '''Reloading (ms)''' — Cool-down duration between consecutive shots. | |||
* '''Rotation speed (degree/sec)''' — Maximum speed at which the turret can turn at. | |||
* '''Rotation acceleration (degree/sec^2)''' — Acceleration of the turret to eventually reach its maximum rotation speed. | |||
* '''Impact force''' — Physical impact of a turret's projectile on enemy tanks when blowing shots at them. | |||
* '''Recoil''' — Physical impact of the turret on the player's own tank when shooting. | |||
{|class="wikitable" border="1" width="100%" | {|class="wikitable" border="1" width="100%" | ||
|style="background:#ffffff"| | |style="background:#ffffff"| | ||
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|<center>[[File:IconsNormal_28.png|border=0]]'''[[Ranks | Fieldmarshal]]'''</center> | |<center>[[File:IconsNormal_28.png|border=0]]'''[[Ranks | Fieldmarshal]]'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Price'''<center> | |style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> | ||
|<center>'''1 700'''</center> | |<center>'''1 700'''</center> | ||
|<center>'''33 350'''</center> | |<center>'''33 350'''</center> | ||
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|<center>'''264 200'''</center> | |<center>'''264 200'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>''' | |style="background:#accbff"|<center>[[File:MinMax dmg.png|link=]] '''Min. damage'''<center> | ||
|<center>'''19 | |<center>'''19'''</center> | ||
|<center>'''24 | |<center>'''24'''</center> | ||
|<center>'''29 | |<center>'''29'''</center> | ||
|<center>'''32 | |<center>'''32'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Impact force'''<center> | |style="background:#accbff"|<center>[[File:MinMax dmg.png|link=]] '''Max. damage'''<center> | ||
|<center>'''23'''</center> | |||
|<center>'''29'''</center> | |||
|<center>'''35'''</center> | |||
|<center>'''38'''</center> | |||
|- | |||
|style="background:#accbff"|<center>[[File:Impact force.png|link=]] '''Impact force'''<center> | |||
|<center>'''164'''</center> | |<center>'''164'''</center> | ||
|<center>'''193'''</center> | |<center>'''193'''</center> | ||
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|<center>'''240'''</center> | |<center>'''240'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Reload (seconds)'''<center> | |style="background:#accbff"|<center>[[File:Reload time (s).png|link=]] '''Reload (seconds)'''<center> | ||
|<center>'''0.56'''</center> | |<center>'''0.56'''</center> | ||
|<center>'''0.53'''</center> | |<center>'''0.53'''</center> | ||
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|<center>'''0.47'''</center> | |<center>'''0.47'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Rotation'''<center> | |style="background:#accbff"|<center>[[File:Turret Turning Speed (degrees-s).png|link=]] '''Rotation'''<center> | ||
|<center>'''91.3'''</center> | |<center>'''91.3'''</center> | ||
|<center>'''110.2'''</center> | |<center>'''110.2'''</center> | ||
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|<center>'''139.8'''</center> | |<center>'''139.8'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Range'''<center> | |style="background:#accbff"|<center>[[File:Range of min. damage.png|link=]] '''Range'''<center> | ||
|<center>'''67.4'''</center> | |<center>'''67.4'''</center> | ||
|<center>'''72.3'''</center> | |<center>'''72.3'''</center> | ||
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|- | |- | ||
|style="background:#accbff"|<center>'''View in Garage'''<center> | |style="background:#accbff"|<center>'''View in Garage'''<center> | ||
|[[File:Turret_ricochet_m0.png|center]] | |[[File:Turret_ricochet_m0.png|center|link=]] | ||
|[[File:Ricochet1.png|center]] | |[[File:Ricochet1.png|center|link=]] | ||
|[[File:Ricochet2.png|center]] | |[[File:Ricochet2.png|center|link=]] | ||
|[[File:Ricochet3.png|center]] | |[[File:Ricochet3.png|center|link=]] | ||
|- | |- | ||
|} | |} |
Revision as of 20:19, 12 December 2022
Description in Garage
Ricochet plasma gun is a new secret project of Siberian scientists. To produce this gun team of 22 high-class professionals have been working in the underground bunker more than three years without permission to exit on the surface. And they have created a unique weapon. It throws plasma charges charges cloaked with clever minus-field. When such charge hits the tank it explodes but it bounces of any other surface. So with Ricochet you can heat targets out of your visibility range. But be careful! Do not stand in the way of a released charge, as you can't do damage to yourself.
Table of characteristics
- Min. damage (minimum damage) — Minimum damage dealt to an enemy tank per one shot of the turret.
- Max. damage (maximum damage) — Maximum damage dealt to an enemy tank per one shot of the turret.
- Reloading (ms) — Cool-down duration between consecutive shots.
- Rotation speed (degree/sec) — Maximum speed at which the turret can turn at.
- Rotation acceleration (degree/sec^2) — Acceleration of the turret to eventually reach its maximum rotation speed.
- Impact force — Physical impact of a turret's projectile on enemy tanks when blowing shots at them.
- Recoil — Physical impact of the turret on the player's own tank when shooting.
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