Hunter: Difference between revisions

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(((NA)) Created the hunter article)
 
(((AE)) Added table of characteristics and icons)
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==Table of characteristics==
==Table of characteristics==
*'''Protection (hp)''' — Tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
*'''Weight''' — Affects tank's stability, i.e. impact force of hits, recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
*'''Top speed (m/sec)''' — Maximum speed the tank can get to on a straight.
*'''Acceleration (m/sec²)''' — Affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
*'''Reverse acceleration (m/sec²)''' — Anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to other direction. It works until speed gets to zero. After that, usual acceleration starts working.
*'''Turning speed (deg/sec)''' — The maximum speed at which the tank can turn.
*'''Turning acceleration (deg/sec²)''' — affects the time it takes a tank to get to its maximum turning speed.<br><br><br>
{|class="wikitable" border="1" width="100%"
{|class="wikitable" border="1" width="100%"
  |style="background:#ffffff"|
  |style="background:#ffffff"|
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  |<center>[[File:IconsNormal_23.png|border=0]]'''[[Ranks#Brigadier|Brigadier]]'''</center>
  |<center>[[File:IconsNormal_23.png|border=0]]'''[[Ranks#Brigadier|Brigadier]]'''</center>
  |-
  |-
  |style="background:#accbff"|<center>'''Price'''<center>
  |style="background:#accbff"|[[File:SmallCrystal.png|link=]] '''Price'''<center>
  |<center>'''0'''</center>
  |<center>'''0'''</center>
  |<center>'''3 200'''</center>
  |<center>'''3 200'''</center>
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  |<center>'''158 300'''</center>
  |<center>'''158 300'''</center>
  |-
  |-
  |style="background:#accbff"|<center>'''Protection (HP)'''<center>
  |style="background:#accbff"|[[File:Protection.png|link=]] '''Protection (HP)'''<center>
  |<center>'''144'''</center>
  |<center>'''144'''</center>
  |<center>'''187'''</center>
  |<center>'''187'''</center>
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  |<center>'''285'''</center>
  |<center>'''285'''</center>
  |-
  |-
  |style="background:#accbff"|<center>'''Top speed (m/sec)'''<center>
  |style="background:#accbff"|<center>[[File:Top speed.png|link=]] '''Top speed (m/sec)'''<center>
  |<center>'''8.0'''</center>
  |<center>'''8.0'''</center>
  |<center>'''8.6'''</center>
  |<center>'''8.6'''</center>
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  |<center>'''140.0'''</center>
  |<center>'''140.0'''</center>
  |-
  |-
  |style="background:#accbff"|<center>'''Weight'''<center>
  |style="background:#accbff"|<center>[[File:Weight.png|link=]] '''Weight'''<center>
  |<center>'''1716'''</center>
  |<center>'''1716'''</center>
  |<center>'''2047'''</center>
  |<center>'''2047'''</center>
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  |<center>'''2700'''</center>
  |<center>'''2700'''</center>
  |-
  |-
  |style="background:#accbff"|<center>'''Power'''<center>
  |style="background:#accbff"|<center>[[File:Power.png|link=]] '''Power'''<center>
  |<center>'''900'''</center>
  |<center>'''900'''</center>
  |<center>'''1000'''</center>
  |<center>'''1000'''</center>
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  |-
  |-
  |style="background:#accbff"|<center>'''View in Garage'''<center>
  |style="background:#accbff"|<center>'''View in Garage'''<center>
  |[[File:Hull_hunter_m0.png|center|150px]]
  |[[File:Hull_hunter_m0.png|center|150px|link=]]
  |[[File:Hunter1.png|center]]
  |[[File:Hunter1.png|center|link=]]
  |[[File:Hunter2.png|center]]
  |[[File:Hunter2.png|center|link=]]
  |[[File:Hunter3.png|center]]
  |[[File:Hunter3.png|center|link=]]
  |-
  |-
  |}
  |}

Revision as of 20:49, 12 December 2022

Description in Garage

Hunter is the most versatile hull in the game. Thanks to balance between reinforced steel armor plates and low energy consumption this armor is an all-purpose one. It is good for everybody, from sprinters to snipers. Being so versatile, you'll never stay without a job on a field of war.

Table of characteristics

  • Protection (hp) — Tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
  • Weight — Affects tank's stability, i.e. impact force of hits, recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
  • Top speed (m/sec) — Maximum speed the tank can get to on a straight.
  • Acceleration (m/sec²) — Affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
  • Reverse acceleration (m/sec²) — Anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to other direction. It works until speed gets to zero. After that, usual acceleration starts working.
  • Turning speed (deg/sec) — The maximum speed at which the tank can turn.
  • Turning acceleration (deg/sec²) — affects the time it takes a tank to get to its maximum turning speed.



М0
М1
М2
М3
Available from
border=0Recruit
border=0Master Sergeant
border=0Warrant Officer 5
border=0Brigadier
SmallCrystal.png Price
0
3 200
54 400
158 300
Protection.png Protection (HP)
144
187
230
285
Top speed.png Top speed (m/sec)
8.0
8.6
9.2
10.0
Turning speed (deg/sec)
75.8
95.3
114.9
140.0
Weight.png Weight
1716
2047
2333
2700
Power.png Power
900
1000
1100
1300
View in Garage
Error creating thumbnail: /bin/bash: /usr/bin/convert: No such file or directory Error code: 127
Hunter1.png
Hunter2.png
Hunter3.png