Hornet: Difference between revisions
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(((AE)) Added table of characteristics and icons) |
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==Table of characteristics== | ==Table of characteristics== | ||
*'''Protection (hp)''' — Tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes. | |||
*'''Weight''' — Affects tank's stability, i.e. impact force of hits, recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed). | |||
*'''Top speed (m/sec)''' — Maximum speed the tank can get to on a straight. | |||
*'''Acceleration (m/sec²)''' — Affects the time it takes a tank to get to its maximum speed and ability to push other tanks. | |||
*'''Reverse acceleration (m/sec²)''' — Anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to other direction. It works until speed gets to zero. After that, usual acceleration starts working. | |||
*'''Turning speed (deg/sec)''' — The maximum speed at which the tank can turn. | |||
*'''Turning acceleration (deg/sec²)''' — affects the time it takes a tank to get to its maximum turning speed.<br><br><br> | |||
{|class="wikitable" border="1" width="100%" | {|class="wikitable" border="1" width="100%" | ||
|style="background:#ffffff"| | |style="background:#ffffff"| | ||
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|<center>[[File:IconsNormal_27.png|border=0]]'''[[Ranks#Marshal|Marshal]]'''</center> | |<center>[[File:IconsNormal_27.png|border=0]]'''[[Ranks#Marshal|Marshal]]'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Price'''<center> | |style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> | ||
|<center>'''500'''</center> | |<center>'''500'''</center> | ||
|<center>'''21 000'''</center> | |<center>'''21 000'''</center> | ||
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|<center>'''215 500'''</center> | |<center>'''215 500'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Protection (HP)'''<center> | |style="background:#accbff"|<center>[[File:Protection.png|link=]] '''Protection (HP)'''<center> | ||
|<center>'''122'''</center> | |<center>'''122'''</center> | ||
|<center>'''154'''</center> | |<center>'''154'''</center> | ||
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|<center>'''210'''</center> | |<center>'''210'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Top speed (m/sec)'''<center> | |style="background:#accbff"|<center>[[File:Top speed.png|link=]] '''Top speed (m/sec)'''<center> | ||
|<center>'''10.0'''</center> | |<center>'''10.0'''</center> | ||
|<center>'''10.7'''</center> | |<center>'''10.7'''</center> | ||
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|<center>'''12.0'''</center> | |<center>'''12.0'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Turning speed (deg/sec)'''<center> | |style="background:#accbff"|<center>[[File:Acceleration.png|link=]] '''Turning speed (deg/sec)'''<center> | ||
|<center>'''90.8'''</center> | |<center>'''90.8'''</center> | ||
|<center>'''105.2'''</center> | |<center>'''105.2'''</center> | ||
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|<center>'''130.0'''</center> | |<center>'''130.0'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Weight'''<center> | |style="background:#accbff"|<center>[[File:Weight.png|link=]] '''Weight'''<center> | ||
|<center>'''1616'''</center> | |<center>'''1616'''</center> | ||
|<center>'''1905'''</center> | |<center>'''1905'''</center> | ||
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|<center>'''2400'''</center> | |<center>'''2400'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Power'''<center> | |style="background:#accbff"|<center>[[File:Power.png|link=]] '''Power'''<center> | ||
|<center>'''1000'''</center> | |<center>'''1000'''</center> | ||
|<center>'''1100'''</center> | |<center>'''1100'''</center> | ||
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|- | |- | ||
|style="background:#accbff"|<center>'''View in Garage'''<center> | |style="background:#accbff"|<center>'''View in Garage'''<center> | ||
|[[File:Hull_hornet_m0.png|center|150px]] | |[[File:Hull_hornet_m0.png|center|150px|link=]] | ||
|[[File:Hornet1.png|center]] | |[[File:Hornet1.png|center|link=]] | ||
|[[File:Hornet2.png|center]] | |[[File:Hornet2.png|center|link=]] | ||
|[[File:Hornet3.png|center]] | |[[File:Hornet3.png|center|link=]] | ||
|- | |- | ||
|} | |} |
Revision as of 20:54, 12 December 2022
Description in Garage
This compact hull uses the latest generation of composite materials, which makes it light, quick and grants high survivability even after a direct hit. Hornet is perfect for quick attacks.
Table of characteristics
- Protection (hp) — Tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
- Weight — Affects tank's stability, i.e. impact force of hits, recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
- Top speed (m/sec) — Maximum speed the tank can get to on a straight.
- Acceleration (m/sec²) — Affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
- Reverse acceleration (m/sec²) — Anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to other direction. It works until speed gets to zero. After that, usual acceleration starts working.
- Turning speed (deg/sec) — The maximum speed at which the tank can turn.
- Turning acceleration (deg/sec²) — affects the time it takes a tank to get to its maximum turning speed.
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