Isida: Difference between revisions
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(((AE)) Added table of characteristics and icons) |
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==Table of characteristics== | ==Table of characteristics== | ||
* '''Damage (per tick)''' — Damage dealt to an enemy tank in one "tick" (tick is half a second). | |||
* '''Healing (per tick)''' — Amount of ally tank's health restored in one "tick" (tick is half a second). | |||
* '''Reloading (ms)''' — Cool-down duration between consecutive shots. | |||
* '''Self-healing (%)''' — A part of damage dealt to an enemy tank that is added to Isida's own health. For example, with 50% self-healing and damage of 100, 50 units of health will be added to the Isida's user. | |||
* '''Rotation speed (deg/sec''') — Maximum speed the turret can turn at. | |||
* '''Rotation acceleration (deg/sec²)''' — Acceleration of the turret getting to its maximum rotation speed. | |||
{|class="wikitable" border="1" width="100%" | {|class="wikitable" border="1" width="100%" | ||
|style="background:#ffffff"| | |style="background:#ffffff"| | ||
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|<center>[[File:IconsNormal_26.png|border=0]]'''[[Ranks#General|General]]'''</center> | |<center>[[File:IconsNormal_26.png|border=0]]'''[[Ranks#General|General]]'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Price'''<center> | |style="background:#accbff"|<center>[[File:SmallCrystal.png|link=]] '''Price'''<center> | ||
|<center>'''1 250'''</center> | |<center>'''1 250'''</center> | ||
|<center>'''22 850'''</center> | |<center>'''22 850'''</center> | ||
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|<center>'''221 000'''</center> | |<center>'''221 000'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Healing (hp/sec)'''<center> | |style="background:#accbff"|<center>[[File:Self-heal.png|link=]] '''Healing (hp/sec)'''<center> | ||
|<center>'''22'''</center> | |<center>'''22'''</center> | ||
|<center>'''28'''</center> | |<center>'''28'''</center> | ||
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|<center>'''38'''</center> | |<center>'''38'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Damage (hp/sec)'''<center> | |style="background:#accbff"|<center>[[File:Dmg.png|link=]] '''Damage (hp/sec)'''<center> | ||
|<center>'''40'''</center> | |<center>'''40'''</center> | ||
|<center>'''50'''</center> | |<center>'''50'''</center> | ||
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|<center>'''70'''</center> | |<center>'''70'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Self-healing (%)'''<center> | |style="background:#accbff"|<center>[[File:Heals.png|link=]] '''Self-healing (%)'''<center> | ||
|<center>'''35.97'''</center> | |<center>'''35.97'''</center> | ||
|<center>'''40.88'''</center> | |<center>'''40.88'''</center> | ||
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|<center>'''50.0'''</center> | |<center>'''50.0'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Reload'''<center> | |style="background:#accbff"|<center>[[File:Reload time (s).png|link=]] '''Reload'''<center> | ||
|<center>'''11.11'''</center> | |<center>'''11.11'''</center> | ||
|<center>'''10.37'''</center> | |<center>'''10.37'''</center> | ||
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|<center>'''9.0'''</center> | |<center>'''9.0'''</center> | ||
|- | |- | ||
|style="background:#accbff"|<center>'''Rotation speed'''<center> | |style="background:#accbff"|<center>[[File:Turret Turning Speed (degrees-s).png|link=]] '''Rotation speed'''<center> | ||
|<center>'''91.7'''</center> | |<center>'''91.7'''</center> | ||
|<center>'''106.7'''</center> | |<center>'''106.7'''</center> |
Revision as of 20:01, 12 December 2022
Description in Garage
The idea of this unique weapon arose in the times of the cold war but was brought to life only with the development of quantum physics and nanotechnologies. The heart of this wonder-machine is generator of nano-robots able to reproduce or destroy the structure of any non- biological material. The weapon is equipped with impulse emitter which allows transporting nanomass in the magnetic channel at a distance of about twenty meters. Molecular material, derived when nano-robots are functioning in the mode of target destruction, is used to fix shooter's own chassis. Thus, Isida deals damage to enemies and heals allies, which makes it invaluable in team battles.
Table of characteristics
- Damage (per tick) — Damage dealt to an enemy tank in one "tick" (tick is half a second).
- Healing (per tick) — Amount of ally tank's health restored in one "tick" (tick is half a second).
- Reloading (ms) — Cool-down duration between consecutive shots.
- Self-healing (%) — A part of damage dealt to an enemy tank that is added to Isida's own health. For example, with 50% self-healing and damage of 100, 50 units of health will be added to the Isida's user.
- Rotation speed (deg/sec) — Maximum speed the turret can turn at.
- Rotation acceleration (deg/sec²) — Acceleration of the turret getting to its maximum rotation speed.
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