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== <big>Battles</big> ==
In ProTanki, battles are campaigns in which all players take part in to gather the resources needed in order to increase their progress within the game and advance further with upgraded gear through maintaining experience points that are acquired by battling other tanks to death in all kinds of battle modes. There exists a variety of arenas called '''"Maps"''' in which the battles take place in.


== Introduction ==


In ProTanki, battles allow players to earn resources and progress by defeating enemy tanks in various battle modes, gaining experience points to upgrade their gear. <br>
Battles take place in different arenas, known as [[Maps]].


== Creation ==
== Creation ==
=== Overview ===
[[File:Battle list.png|right|link=|frame|<center>The battle list as part of the game interface.</center>]]


[[File:Battle list.png|left]]
Every tanker can join an existing battle from the battle list. <br>
The battle list every player has access to when they enter the game as visible on their game's interface.
Tankers can create battles once they reach the rank of {{Rank/02}} [[Private]]. <br>
To create a battle, players can click the [[File:Create button.png|link=]] button in the bottom right corner of the battle list.  


Every tanker has the ability to create their own battle(s) or choose to enter an already existent one through the battle list in the game's interface.
Players must wait five minutes before creating another battle, with a maximum of three battles allowed within that time. <br>
The player can click on the "Create" button on the bottom right of their battle list. [[File:Create button.png]]
Attempting to create more than three [[Maps]] in five minutes will result in a cooldown message. <br>
There is a cool-down with battle creation, as players are only allowed to make upwards of '''three''' battles within the span of '''five minutes'''. If a player attempts to make more than three maps within five minutes, they will be met with the cool-down message. In addition, if a battle of the previously made three is gone, the player is allowed to make a new map.
A new battle can be created if one of the previous three is deleted.


Battles created must contain a valid battle name and a battle mode has to be chosen in order for the player to create their own battle. In addition to that, the player must select a map of the available ones for their rank bracket. All battles are by default set on the 'Summer' map theme, except for Moon Silence, as the battle only exists in space mode.
Creating a battle requires a valid battle name and the selection of a [[Battle modes|Battle Mode]].  
Players must also choose a map from the options available for their rank. <br>
All battles are set to the summer theme, except for the space-themed [[Maps|Moon Silence]].


Players who have been [{{Game site|rules}} banned] from the chat are unable to create battles during their ban but can still join battles created by others.


=== Settings ===
The battle creation menu includes various settings that players can adjust to their preference, but only those with the [[Passes|PRO Battle Pass]] can modify their battle settings.


==== Creation settings ====
Battles created by players without the pass will have default settings.<br> By default, battles are created with the maximum number of players allowed on the selected map, a 15-minute time limit, and no destroy limit for DM and TDM, no flag limit for CTF, and no score limit for CP. <br>
Regardless of ownership of the [[Passes|PRO Battle Pass]], players can adjust the number of players, time limit, and game mode limits as they wish.


Every battle creation menu has a selection of settings that modify the battle created to the player's desire. Only players with the PRO Battle Pass have access to the modification of their battle settings. Battles created by players not in possession of the PRO Battle Pass will have their default settings on, the same default settings apply to players in possession of the PRO Battle Pass that choose not to enable the PRO battle setting within their creation menu.
When PRO Battle settings are enabled, players gain access to various settings they can modify.<br>The battle settings are as follows:
Players that have been banned from the chat are NOT allowed to create their own battles for the duration of their chat-ban, but they are allowed to enter battles created by others.


[[File:Battle creation settings.png]]
<div style="display: flex;">
<div style="flex-grow: 100">
{| class="wikitable" style="width: calc(100% - 15px);"
|-
! style="text-align: left; width: 20%" | Setting
! style=" width: 40%" | Enabled
! style=" width: 40%" | Disabled
|-
| [[File:Rearm.png|32px|link=]] Equipment Changes || Allows all players in the battle to change their equipment from the garage while in the battle. || Players cannot change their equipment.
|-
| [[File:Bonus boxes.png|32px|link=]] Bonus boxes || Allows supplies to be dropped across the map.|| Supplies won't be dropped.
|-
| [[File:iconprecistetimer.png|32px|link=]] Fixed Spawn Rate || Supply drops are more predictable & precise. Closer to that of eSport Tournaments. || Supply drops are random.
|-
| [[File:Supplies enabled.png|32px|link=]] Supplies || Players will be able to use all supplies within the battle. || Players cannot use any supplies.
|-
| [[File:iconfirstaidkit.png|32px|link=]] First aid kit || Players are able to use [[Supplies#First_aid_kit|First aid kit]] in battles. || First aid kits are disabled.
|-
| [[File:iconmine.png|32px|link=]] Mines || Players are able to plant [[Supplies#Mine|Mines]] in battles. || Mines are disabled.
|-
| [[File:iconresistance.png|32px|link=]] Weakened Resistances || Reduces the resistance effect of paints by 2.5x. For example, 50% drops down to 20% and 15% drops down to 6%. || Resistance of paints is of normal percentage.
|-
| [[File:Private battle.png|32px|link=]] Private battle || Your battle will not be visible on the battle list and is only accessible through a friend invitation or battle links. || Your battle will remain visible on the battles list.
|-
| [[File:Crystal boxes.png|32px|link=]] Crystal boxes || Allows for crystal boxes (10 Crystals box) to be dropped across the map || Crystal boxes won't be dropped.
|-
| [[File:icondropgoldboxes.png|32px|link=]] Gold boxes || Allows for gold boxes to be dropped on special locations. || Gold boxes won't be dropped.
|-
| [[File:iconsiren.png|32px|link=]] Gold box Siren || A special siren(sound effect) is alarmed when Gold box is about to drop. || No sound effect is played when a Gold box is about to be dropped.
|- [[File:icongoldbox.png|32px|link=]] Gold box drop Zone || A special marking is shown on the map indicating where the Gold box will drop. || No special marking will appear on the map in case a Gold box is about to drop.
|-
| [[File:iconrandomfund.png|32px|link=]] Randomized spawn rate ||  Gold box drops randomly, can be at 1 [[file:crysmini.png|link=]] or 10000 [[file:crysmini.png|link=]] battle fund for example. || Gold box drops every 7000 [[file:crysmini.png|link=]] fund.
|}


Battle creation by default assigns you the maximum number of players allowed in the map you've chosen, a time limit of 15 minutes and no 'Destroy limit' (For DM & TDM), 'Flag limit' (For CTF) and 'Score' (For CP). Players, regardless of their possession of the PRO Battle Pass, can modify these three options to their liking.
</div>
{{Image|new_gui.png|450px|caption=Gui for changing the settings}}
</div>


=== Map selection ===
{{SeeAlso|Maps}}


Once the PRO Battle settings have been enabled, the player has access to a variety of settings they can choose to modify from. The battle settings functions are expressed as following:
[[File:Map selection.png|frame|right|link=|<center>The selection of maps.</center>]]


* '''''Rearm:''''' If '''enabled''', allows all players in the battle to '''change their equipment''' from the [[garage]] while in the battle.
Every battle takes place on a map chosen from the available pool for all players. <br>
** (Cooldown effect for changing a certain item is '''15 minutes''' from the moment the player changed his equipment).
The availability of [[Maps]] depends on the player's rank, whether the map is a special festive map, or if it has been removed from the current pool.
** If '''disabled''', players won't be allowed to '''change their equipment ([[paints]], [[hulls]] & [[turrets]]).'''


Players can also select a theme for their map.<br>
All maps default to the ''Summer theme'', but some also have ''Winter'' or ''Night'' themes available. Additionally, every map features a ''Space'' theme.  .<br>
The only map with a fixed theme is [[Maps|Moon Silence]] which is set to the ''Space mode''.


* '''''Bonus boxes:''''' If '''enabled''', allows for '''[[supplies]]''' to be dropped across the map.
=== Ranks ===
{{SeeAlso|Rank Brackets}}


Every battle must be assigned a [[Ranks|Rank]] bracket, allowing players within that bracket to participate.<br>
Battles created by players are set to the highest rank they are eligible to play as by default.


* '''''[[Crystal boxes]]:''''' If '''enabled''', allows for crystal boxes '''(10 crystals box & Gold boxes)''' to be dropped across the map.
[[File:Battle ranks.png|link=]]
** If '''disabled''', '''crystal boxes''' and '''Gold boxes''' won't be dropped.


Players can restrict or expand the [[Ranks|Rank]] bracket for each map, starting from their own rank or expanding it up to 10 ranks higher.<br>
Players are not allowed to set the maximum rank lower than their own rank.<br>
For example, if a player is a [[Ranks|First Lieutenant]], they cannot set the maximum rank for their battle below First Lieutenant.


* '''''[[Supplies]]:''''' If '''enabled''', players will be able to use all supplies within the battle.
== Modes ==
** If '''disabled''', players won't be able to use any supplies at all.
{{SeeAlso|Battle modes}}
 
 
* '''''Private battle:''''' If '''enabled''', your battle will not be visible on the battles list.
** Private battles are only accessible through friend invitations or battle links.
** If '''disabled''', your battle will remain visible on the battles list.
 
 
* '''''Autobalance:''''' If '''enabled''', teams will be automatically balanced as each player can only choose to
join a team that has less players than the other team.
** If '''disabled''', players can join any team regardless of the amount of players in each team (unless the team is full).
 
 
* '''''Friendly fire:''''' If '''enabled''', players can inflict damage upon their teammates as equally as they would to an enemy.
** If '''disabled''', players can not damage their teammates at all.
 
==== Map selection ====
 
Every battle is required to have a map from the selection pool available to all players. All [[maps]] depend on the rank of the player and the availability of the map; whether it's a special map for ongoing holidays or a map that's no longer in the current map pool.
 
[[File:Map selection.png]]
 
Every player has the option to also choose a theme for the map they've selected. All maps are on '''Summer theme''' by default. Some maps contain '''Winter theme''', while others contain '''Night theme'''. Moon Silence is the only map with a fixed map theme, namely the '''Space mode'''.
 
 
==== Ranks ====
Main article: [[Ranks]]


Every battle is required to have a specific bracket of [[ranks]] that will allow for other players within that bracket to join the battle. Battles created by the players are by default set on their rank to the maximum rank they are allowed to play with.
Every battle created must have one of four [[Battle modes| Game Modes]] that determine the nature of the battle and how it is played.


[[File:Battle ranks.png]]
=== [[File:DM icon.png|link=]] Deathmatch (DM) ===
In this mode, players compete individually.<br>
The objective is to have the most kills of all players and reach the kill count determined by the battle settings, or to have the most kills before the battle timer runs out.


Players can choose to diminish or expand the ranks bracket for each map, which can go as low choosing only their rank as the one available for others to join, or expand the bracket by upwards of 10 ranks. When choosing the ranks, player is not allowed to make a battle with the maximum rank lower than what their rank is. Meaning that if a player is First Lieutenant, they are not allowed to make the maximum rank for their battle any less than First Lieutenant.
=== [[File:TDM icon.png|link=]] Team Deathmatch (TDM) ===
In this mode, there are two teams: Team Red and Team Blue.<br>
The objective is for each team to gather the most kills against the other team until the kill count determined by the battle settings is met, or to have the most kills as a team before the battle timer runs out.


== Modes ==
=== [[File:CTF icon.png|link=]] Capture The Flag (CTF) ===
In this mode, two teams compete: Team Red and Team Blue. Each team is assigned a base with a flag.<br>
The objective is to capture the enemy team's flag by driving through it and bringing it back to your team's base.<br>
Each captured flag counts as a point for the team that captured it.<br>
The objective is achieved when a team captures the required number of flags or when the timer expires.


Every battle created is required to have a particular game mode that will determine the nature of the battle and the way it's played. In the current moment in time, there exists only four battle modes to be played.
=== [[File:CP icon.png|link=]] Control Points (CP) ===
In this mode, there are two teams: Team Red and Team Blue.<br>
Points are scattered across the map. Capturing these points earns the assigned team a point every 10 seconds.<br>
The objective is to capture these points and accumulate enough battle points to meet the requirements set by the battle settings or before the battle timer runs out.<br>
To capture an point, players must approach it and remain within its radius for about six seconds.<br>
The time required to capture the point decreases as more teammates assist. The score for capturing a point is shared among players who participated in the capture, based on the number of enemies on the opposing team.


; Battle modes
== Battle Links ==
; [[File:DM icon.png]] Deathmatch (DM): In this mode there are no teams, players are on their own and are fighting each other individually. The objective is to have the most total kills of all other players and fulfill the kill count determined by the battle OR have the most total kills before the timer of the battle runs out.
[[File:Battle link.png|frame|link=|right|<center>Battle Link.</center>]]
Battle links are essential for sharing a match with players outside of your [[Friends system|Friends List]], especially for private battles that can only be accessed through a battle link or an invitation from a friend.


; [[File:TDM icon.png]] Team Deathmatch (TDM): In this mode there are two teams, team red and team blue. The objective is to help your team gather the most total kills against the other team until the kill count determined by the battle is met OR have the most total team kills before the timer of the battle runs out.
To obtain the link to a battle, you can either click on [[File:Copy link.png|link=]] or copy it directly from the corresponding input field.


; [[File:CTF icon.png]] Capture The Flag (CTF): In this mode there are two teams, team red and team blue. Each team is assigned to their designated base and each team has a flag in their base. The objective is the take the enemy flags, which is done by driving through the flag, and return to your team's base to deliver the flag. Each capture flag counts a point towards the team that captured the flag. Objective is fulfilled when either team has successfully capture the flags determined by the battle's flag objective OR when the timer runs out.
Once you have the link, feel free to share it in the [[Chat|Game Chat]], [https://discord.com/invite/protanki Discord], or other platforms.<br>
Let the battle begin!


; [[File:CP icon.png]] Control Points (CP): In this mode there are two teams, team red and team blue. There exists a series of glowing orbs (or a singular orb) across the map that when captured give the assigned team a point every 10 seconds. The objective of the mode is to capture the points and garner enough battle points until they meet the requirement set by the battle settings OR when the timer of the battle runs out. To capture the point, the player has to get near the point and stay near the radius of the point for approximately six seconds; the time gets lower the more teammates are assisting the player to capture the point, as they all receive their score based on the number of enemies on the opposing team, the score of the single point is distributed amongst all those who have managed to successfully capture the point equally.
[[Category:Gameplay]] [[Category:FAQ]]

Latest revision as of 12:08, 29 June 2025


Introduction

In ProTanki, battles allow players to earn resources and progress by defeating enemy tanks in various battle modes, gaining experience points to upgrade their gear.
Battles take place in different arenas, known as Maps.

Creation

Overview

The battle list as part of the game interface.

Every tanker can join an existing battle from the battle list.
Tankers can create battles once they reach the rank of IconsNormal 02.png Private.
To create a battle, players can click the Create button.png button in the bottom right corner of the battle list.

Players must wait five minutes before creating another battle, with a maximum of three battles allowed within that time.
Attempting to create more than three Maps in five minutes will result in a cooldown message.
A new battle can be created if one of the previous three is deleted.

Creating a battle requires a valid battle name and the selection of a Battle Mode. Players must also choose a map from the options available for their rank.
All battles are set to the summer theme, except for the space-themed Moon Silence.

Players who have been banned from the chat are unable to create battles during their ban but can still join battles created by others.

Settings

The battle creation menu includes various settings that players can adjust to their preference, but only those with the PRO Battle Pass can modify their battle settings.

Battles created by players without the pass will have default settings.
By default, battles are created with the maximum number of players allowed on the selected map, a 15-minute time limit, and no destroy limit for DM and TDM, no flag limit for CTF, and no score limit for CP.
Regardless of ownership of the PRO Battle Pass, players can adjust the number of players, time limit, and game mode limits as they wish.

When PRO Battle settings are enabled, players gain access to various settings they can modify.
The battle settings are as follows:

Setting Enabled Disabled
Rearm.png Equipment Changes Allows all players in the battle to change their equipment from the garage while in the battle. Players cannot change their equipment.
Bonus boxes.png Bonus boxes Allows supplies to be dropped across the map. Supplies won't be dropped.
Iconprecistetimer.png Fixed Spawn Rate Supply drops are more predictable & precise. Closer to that of eSport Tournaments. Supply drops are random.
Supplies enabled.png Supplies Players will be able to use all supplies within the battle. Players cannot use any supplies.
Iconfirstaidkit.png First aid kit Players are able to use First aid kit in battles. First aid kits are disabled.
Iconmine.png Mines Players are able to plant Mines in battles. Mines are disabled.
Iconresistance.png Weakened Resistances Reduces the resistance effect of paints by 2.5x. For example, 50% drops down to 20% and 15% drops down to 6%. Resistance of paints is of normal percentage.
Private battle.png Private battle Your battle will not be visible on the battle list and is only accessible through a friend invitation or battle links. Your battle will remain visible on the battles list.
Crystal boxes.png Crystal boxes Allows for crystal boxes (10 Crystals box) to be dropped across the map Crystal boxes won't be dropped.
Icondropgoldboxes.png Gold boxes Allows for gold boxes to be dropped on special locations. Gold boxes won't be dropped.
Iconsiren.png Gold box Siren A special siren(sound effect) is alarmed when Gold box is about to drop. No sound effect is played when a Gold box is about to be dropped.
Iconrandomfund.png Randomized spawn rate Gold box drops randomly, can be at 1 Crysmini.png or 10000 Crysmini.png battle fund for example. Gold box drops every 7000 Crysmini.png fund.
Gui for changing the settings

Map selection

See also: Maps

The selection of maps.

Every battle takes place on a map chosen from the available pool for all players.
The availability of Maps depends on the player's rank, whether the map is a special festive map, or if it has been removed from the current pool.

Players can also select a theme for their map.
All maps default to the Summer theme, but some also have Winter or Night themes available. Additionally, every map features a Space theme. .
The only map with a fixed theme is Moon Silence which is set to the Space mode.

Ranks

See also: Rank Brackets

Every battle must be assigned a Rank bracket, allowing players within that bracket to participate.
Battles created by players are set to the highest rank they are eligible to play as by default.

Battle ranks.png

Players can restrict or expand the Rank bracket for each map, starting from their own rank or expanding it up to 10 ranks higher.
Players are not allowed to set the maximum rank lower than their own rank.
For example, if a player is a First Lieutenant, they cannot set the maximum rank for their battle below First Lieutenant.

Modes

See also: Battle modes

Every battle created must have one of four Game Modes that determine the nature of the battle and how it is played.

DM icon.png Deathmatch (DM)

In this mode, players compete individually.
The objective is to have the most kills of all players and reach the kill count determined by the battle settings, or to have the most kills before the battle timer runs out.

TDM icon.png Team Deathmatch (TDM)

In this mode, there are two teams: Team Red and Team Blue.
The objective is for each team to gather the most kills against the other team until the kill count determined by the battle settings is met, or to have the most kills as a team before the battle timer runs out.

CTF icon.png Capture The Flag (CTF)

In this mode, two teams compete: Team Red and Team Blue. Each team is assigned a base with a flag.
The objective is to capture the enemy team's flag by driving through it and bringing it back to your team's base.
Each captured flag counts as a point for the team that captured it.
The objective is achieved when a team captures the required number of flags or when the timer expires.

CP icon.png Control Points (CP)

In this mode, there are two teams: Team Red and Team Blue.
Points are scattered across the map. Capturing these points earns the assigned team a point every 10 seconds.
The objective is to capture these points and accumulate enough battle points to meet the requirements set by the battle settings or before the battle timer runs out.
To capture an point, players must approach it and remain within its radius for about six seconds.
The time required to capture the point decreases as more teammates assist. The score for capturing a point is shared among players who participated in the capture, based on the number of enemies on the opposing team.

Battle Links

Battle Link.

Battle links are essential for sharing a match with players outside of your Friends List, especially for private battles that can only be accessed through a battle link or an invitation from a friend.

To obtain the link to a battle, you can either click on Copy link.png or copy it directly from the corresponding input field.

Once you have the link, feel free to share it in the Game Chat, Discord, or other platforms.
Let the battle begin!