ProTLVK

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ProTLVK Logo.png

ProTanki Level Viewer Kit (ProTLVK) — a special tool that allows players to test different maps.

Often used by map makers and Content Creators for art.

How to use it?

The main panel is very similar to ProTanki. There are battles, garage, settings, sound, fullscreen mode and help buttons. There is also a rank and crystals panel, but these are mainly for decoration.

ProTLVK button bar view.png

In the middle, there are map settings, where you can select a specific map, skybox, gravity and billboard. The disappearence time of boxes can also be adjusted here.

ProTLVK map settings view.png

Setting up the map


List of maps

ProTLVK map list.png

  • Maps are divided into 4 categories: summer, winter, holiday and test.
  • Test maps could appear on the main server.

Skyboxes

Screenshot 4.png

  • By changing the skybox, the lighting on the map also changes.
  • Skyboxes have 4 categories similarly to maps.
  • Skyboxes with a number prefix at the end only differ in the direction of the shadows.

Gravity

  • By clicking on the button, you can change the gravity of the map.
  • 5 types of gravity: Default, Space, Moon, Madness and Madness 2.

Billboard

  • When you click on the button, you can select the billboard of any holiday.

Launching the map

  • To start the map, press the "Launch" button.

ProTLVK battle view.jpg

Now you can do whatever you want: add tanks, gold boxes, and even more.

Controls

Main:

Insert - add a tank.

Delete - delete current tank.

N - select next tank.

Shift + N - select previous tank.

Numpad 7 / Numpad 9 - change turret.

Numpad 4 / Numpad 6 - change hull.

Numpad 1 / Numpad 3 - change paint.

[ - select the previous weapon.

] - select the following weapons.

; - select the previous turret effect.

' - select the following turret effect.

1 / 2 / 3 / 4 / 5 / 6 - drop a supply.

F4 - open the hull physics editor for the current tank.

You can find all key bindings in the "Instruction.txt" file inside the archive.

Garage

Here you can see how the tank will look from different angles. Turretsgif.gif Hullsgif.gif Paintsgif.gif ProTLVK garage view.png

Change view - makes the tank white and the garage black, so you can cut the tank with the alpha channel mask in Photoshop.

Try on own paint - allows you to try on the paint you've created.

Reload config - reloads hulls turrets paints from config.xml.

FOV can abe adjusted using the slider at the bottom or a specific value.

In addition to the garage functions, you can also press these keys:

T - hide/show turret.

H - hide/show hull.

G - hide/show garage.

ZXC - turret control.

F - free camera mode.

Free camera only:

7 / 8 / 9 - load camera position.

Shift + 7 / 8 / 9 - load camera position from a file.

Ctrl + Shift + 7 / 8 / 9 - memorize camera position and save it to a file.

Settings

Can be opened by clicking on the button Lobby7.png or key ~.

ProTLVK settings.png

There are 4 sections:

Graphics:

  1. Similar to ProTanki.

Control

  1. You can customize each key in a similar way to ProTanki.

Sound

  1. You can turn the sound on or off.
  2. Adjust the volume to your liking.
  3. Background sound of the battle can also be turned on or off.

Other:

  1. Show debug panel - activates a panel with debugging information.
  2. Show FPS - enables the display of FPS (frames per second).
  3. Show tank modifications panel - in the center, at the top of the screen, the buttons to change the armament of the tank will appear.
  4. Show camera axis indicator - enables the camera axis indicator in the lower left corner.
  5. Alternate camera behavior - when enabled, objects above the tank will be visible on an inclined plane, and when entering a tunnel, the camera will follow the tank.
  6. Show an arrow above selected spawn - enables the arrow above the spawn point.
  7. Show an arrow above the selected tank - enables the arrow above the controlled tank.
  8. Show marks of shots - when enabled, the turrets will leave gunshot marks.
  9. Show main panel - activates the main panel with rank, crystals and buttons.
  10. Show buy button - enables buy button.
  11. Show CTF flags - enables CTF flags.
  12. Show control points - enables CP points.
  13. Show spawn points - enables spawn points on the map.
  14. Show fake statistics - when enabled, decorative elements will appear at the bottom: ping, score and battle fund. These can be toggled by pressing F6.

There is also a link to the official ProTLVK group at VK.

BoxViewer

An additional program that allows you to see the boxes with different textures for different holidays. It also contains the unused test boxes.

To run it, simply open BoxViewer.exe

ProTLVK boxviewer 2.png

Folder Structure & Their Content

The ProTLVK Folder Structure is straightforward. Textures and models of hulls, turrets, paints, billboards, flags, skyboxes, and many other assets are stored inside the data folder and prop libraries, which are files containing textures and models for map props, reside in the library folder. The map folder is self-explanatory.

ProTLVKFolderStructurePreview.png

Hulls and Turrets

Every turret's and hull's modification has its separate folder: hull||turret\<item name>\<modification>. Every folder contains four files: details, details_alpha, lightmap, and a .3ds model.

Ezgif-1-603aefb31f.gif

ProTLVKWikingPreview.png

Prop Libraries

All models and textures are stored in a special archive format .tara. These are Tanki asset libraries and in order to see or edit their content, they need to be unpacked. Luckily besides more than 100 libraries there is a little program, taraGUI.exe, that can pack and unpack .tara libraries.

GTanksTara.png

Library OuterWalls

LibraryExample.png

Installation

To install ProTLVK, you have to:

  • Download the ZIP file from the link below
  • Extract the archive somewhere on your computer
  • Open the ProTLVK folder
  • Run the ProTLVK.exe file

Note: If you have Windows x32, you need to open FlashPlayer.exe and drag the TanksTestingTool.swf file into it.

You can download it from here.