Control Points

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See also: Battle modes, Guide to CP

Control Points (CP) — is an unusual team combat mode. There are one or several points on the map (depending on the map size) that are the main objectives of this game mode.

The Goal — capture points for the possession of which the team pereodically receives points

Description

Players in this mode are divided into two teams, Team Red VS. Team Blue. Across the map, there are multiple (or sometimes a singular) points. The number of points depends on the size of the map. Each point is grey-colored when uncaptured. When a player from either team approaches a point, they must stay within a certain radius of the point until it is successfully captured. A line, colored based on the team's color, serves as an indicator to show if a player is successfully attempting to capture a point or not. It takes a single player approximately 8 seconds to capture a point alone, but this can be affected by factors such as another player attempting to capture the same point. The time halves by how many allies are attempting to capture the point. For instance, if 2 players are capturing the point, it will take them approximately 4 seconds, if 3, it will take them approximately 2 seconds. If there is an enemy included, the capturing process will slow down by 1 player, as if 1 ally from your team weren't even capturing.

In Control Points (CP) mode, the objective is to capture as many points as possible. The more points a team captures, the more points they receive. The winning team is the one with the most points. Team spawn points are close to their bases.

A point is automatically counted towards a team's progress if it has been captured for more than 10 seconds and it will periodically continue as long as the point is still in the team's possession.

The team is victorious if they accumulate the most points before the battle timer runs out or if the objective of the battle has been successfully met.