Changing equipment
Turrets / Hulls
While in battle, you may encounter enemies with paints that protect them from your attacks. To avoid using the wrong turrets in battle, follow these steps:
- Check their profile to make sure they do not have a paint that protects them from your equipped turret.
- If your team has weak equipment (turret / hull / paint), be clever and target enemies who do not have a paint that protects them from your attacks. They will ignore your teammates and focus on you, which will allow your teammates to take advantage of the situation and capture flags/points, resulting in victory.
In addition to choosing the suitable turret for battle, here are some instructions for choosing hulls:
Wasp / Hornet: Use them in CTF / CP to capture the enemy flag/point as quickly as possible, if you believe your teammates can defend your flag/point.
Viking / Hunter: Use them in CTF / CP / TDM / DM as intermediate hulls between other hulls. The exception is the Viking, which lacks height.
Dictator: Use it in CTF / CP / TDM / DM as an intermediate tank between others. Its height makes it the best choice for hunting Golds.
Titan / Mammoth: Use both of them in CTF / CP primarily for defending a flag/point. Make sure your team has attackers because the battle may take a long time without them.
Paints
Having a paint that protects you from most enemies makes you more effective against them, which means they will target/kill you before your teammates. To avoid using the wrong paints in battles, follow these steps:
- Check your enemies' profile to make sure they do not have a turret that is against your equipped paint.
- Be patient and do not change your paint as soon as you see an enemy using a turret that your current paint does not protect you from. They can easily equip another turret, and you may regret this action later.
- Contact your teammates and ask if they have any useful paints that can be used in the battle. This will not give your enemies a chance and make it hard for them to make decisions for a change.