Isida: Difference between revisions

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The idea of this unique weapon arose in the times of the cold war but was brought to life only with the development of quantum physics and nanotechnologies. The heart of this wonder-machine is generator of nano-robots able to reproduce or destroy the structure of any non- biological material. The weapon is equipped with impulse emitter which allows transporting nanomass in the magnetic channel at a distance of about twenty meters. Molecular material, derived when nano-robots are functioning in the mode of target destruction, is used to fix shooter's own chassis. Thus, Isida deals damage to enemies and heals allies, which makes it invaluable in team battles.
The idea of this unique weapon arose in the times of the cold war but was brought to life only with the development of quantum physics and nanotechnologies. The heart of this wonder-machine is generator of nano-robots able to reproduce or destroy the structure of any non- biological material. The weapon is equipped with impulse emitter which allows transporting nanomass in the magnetic channel at a distance of about twenty meters. Molecular material, derived when nano-robots are functioning in the mode of target destruction, is used to fix shooter's own chassis. Thus, Isida deals damage to enemies and heals allies, which makes it invaluable in team battles.


==Table of characteristics==
== Table of Characteristics ==
 
{| class="wikitable" style="margin:auto"
{|class="wikitable" style="border:1;width:100%;text-align:center;font-weight:bold"
!Modification
!Modification
!M0
!M0
Line 13: Line 12:
!M3
!M3
|-
|-
|Available from  
|style="text-align:left;"|'''Available from rank'''
|[[File:IconsNormal_04.png|link=]]
|{{Rank/04|size=normal}}
|[[File:IconsNormal_11.png|link=]]
|{{Rank/11|size=normal}}
|[[File:IconsNormal_18.png|link=]]
|{{Rank/18|size=normal}}
|[[File:IconsNormal_26.png|link=]]
|{{Rank/26|size=normal}}
|-
|-
|-
|style="text-align:left;"|'''View from Garage'''
|View in Garage
|[[File:Turret_isida_m0.png|center|link=]]
|[[File:Turret_isida_m0.png|center|link=]]
|[[File:Isida1.png|center|link=]]
|[[File:Isida1.png|center|link=]]
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|[[File:Isida3.png|center|link=]]
|[[File:Isida3.png|center|link=]]
|-
|-
|style="text-align:left;"|[[file:crysmini.png|link=Crystals]] Price
|style="text-align:left;"|'''Price'''
|1 250
|{{price|1 250}}
|22 850
|{{price|22 850}}
|88 100
|{{price|88 100}}
|221 000
|{{price|221 000}}
|-
|-
|style="text-align:left;"|[[File:Self-heal.png|link=HUD#Garage_HUD]] <abbr title="Amount of ally tank's health restored in one second.">Healing (hp/s)</abbr>
| colspan="5" |<b>Upgradable Parameters</b>
|-
|style="text-align:left;"|<abbr> [[File:Self-heal.png|30px|link=HUD#Garage_HUD]] '''Healing (hp/s) {{Hint|The amount of health restored per second to an allied tank.}}'''</abbr>
|20
|20
|25
|25
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|35
|35
|-
|-
|style="text-align:left;"|[[File:Dmg.png|link=HUD#Garage_HUD]] <abbr title="Damage dealt to an enemy tank in one second.">Damage (hp/s)</abbr>
|style="text-align:left;"|<abbr>[[File:Dmg.png|link=HUD#Garage_HUD]] '''Damage (hp/s) {{Hint|The damage dealt to an enemy per second.}}'''</abbr>
|40
|40
|50
|50
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|70
|70
|-
|-
|style="text-align:left;"|[[File:Heals.png|link=HUD#Garage_HUD]] <abbr title="A part of damage dealt to an enemy tank that is added to Isida's own health. For example, with 50% self-healing and damage of 100 hp, 50 hp will be added to the Isida player.">Self-healing (%)</abbr>
|style="text-align:left;"|<abbr>[[File:Heals.png|link=HUD#Garage_HUD]] '''Self-healing percentage (%) {{Hint|The percentage of damage dealt to an enemy that is converted into the turret’s own health. For example, if self-healing is 50% and damage is 60 hp/s, the turret will heal itself for 30 hp/s.}}'''</abbr>
|35.97
|35.97
|40.88
|40.88
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|50.0
|50.0
|-
|-
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Garage_HUD]] <abbr title="Maximum speed at which the turret can turn at.">Rotation speed (°/s)</abbr>
|style="text-align:left;"|'''[[File:Turret Turning Speed (degrees-s).png|link=HUD#Garage_HUD]] Turret rotation speed (°/s)''' {{Hint|The maximum speed at which the turret can rotate.}}
|91.7
|91.7
|106.7
|106.7
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|134.7
|134.7
|-
|-
|style="text-align:left;"|<abbr title="Acceleration of the turret to eventually reach its maximum rotation speed.">Rotation acceleration (°/s<sup>2</sup>)</abbr>
|style="text-align:left;"|'''Turret rotation acceleration (°/s²)''' {{Hint|The acceleration at which the turret reaches its maximum rotation speed.}}
|165.1
|165.1
|184.6
|184.6
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|220.5
|220.5
|-
|-
|style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Garage_HUD]] <abbr title="Time needed to reload an entire clip.">Reloading (s)</abbr>
|style="text-align:left;"|<abbr>[[File:Reload time (s).png|link=HUD#Garage_HUD]] '''Reload time (s) {{Hint|The reload time for a full energy tank.}}'''</abbr>
|11.11
|11.11
|10.37
|10.37
|9.63
|9.63
|9.0
|9.00
|-
|-
|style="text-align:left;"|[[File:Range of min. damage.png|link=]] <abbr title="Maximum distance at which the turret can deal damage. Outside the range, the turret turns idle.">Range (m)</abbr>
|style="text-align:left;"|'''[[File:Range of min. damage.png|link=]] Range (m) {{Hint|The radius within which the turret can deal damage or heal. If the target is outside this range, the turret will waste energy without effect.}}'''
|16.78
|16.78
|18.61
|18.61
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|22.00
|22.00
|-
|-
|style="text-align:left;"|<abbr title="The amount of time the turret can heal/idle with a full clip before reloading.">Healing/Idle duration (s)</abbr>
| colspan="5" |<b>Non-upgradable Parameters</b>
|colspan="4"|12
|-
|-
|style="text-align:left;"|<abbr title="The amount of time the turret can damage with a full clip before reloading.">Damage duration (s)</abbr>
|style="text-align:left;"|<abbr>'''Energy capacity {{Hint|The total energy capacity of the turret's tank.}}'''</abbr>
|colspan="4"|7.04
|1 000
|1 000
|1 000
|1 000
|-
|-
|style="text-align:left;"|<abbr title="Angle at which the turret can deal damage. Outside the cone, the turret turns idle.">Cone angle (°)</abbr>
|style="text-align:left;"|'''Idle energy consumption (units/s) <abbr>{{Hint|The amount of energy consumed per second when the turret is fired without hitting a target.}}</abbr>'''
|colspan="4"|20
|83.3
|83.3
|83.3
|83.3
|-
|style="text-align:left;"|'''Attack mode energy consumption (units/s) {{Hint|The amount of energy consumed per second when the turret is used on enemy tanks.}}'''
|142.0
|142.0
|142.0
|142.0
|-
|style="text-align:left;"|'''Healing mode energy consumption (units/s) {{Hint|The amount of energy consumed per second when the turret is used on allied tanks.}}'''
|83.3
|83.3
|83.3
|83.3
|-
|style="text-align:left;"|'''Cone angle (°) {{Hint|The angle at the apex of the effect cone. Outside this cone, the turret neither deals damage nor heals allies.}}'''
|20
|20
|20
|20
|}
|}



Revision as of 08:12, 26 February 2025

See also: Turrets, How to Use Isida (Tips and Tricks)

Description in Garage

The idea of this unique weapon arose in the times of the cold war but was brought to life only with the development of quantum physics and nanotechnologies. The heart of this wonder-machine is generator of nano-robots able to reproduce or destroy the structure of any non- biological material. The weapon is equipped with impulse emitter which allows transporting nanomass in the magnetic channel at a distance of about twenty meters. Molecular material, derived when nano-robots are functioning in the mode of target destruction, is used to fix shooter's own chassis. Thus, Isida deals damage to enemies and heals allies, which makes it invaluable in team battles.

Table of Characteristics

Modification M0 M1 M2 M3
Available from rank IconsNormal 04.png IconsNormal 11.png IconsNormal 18.png IconsNormal 26.png
View from Garage
Turret isida m0.png
Isida1.png
Isida2.png
Isida3.png
Price 1 250 Crysmini.png 22 850 Crysmini.png 88 100 Crysmini.png 221 000 Crysmini.png
Upgradable Parameters
Self-heal.png Healing (hp/s) Icon info.png 20 25 31 35
Dmg.png Damage (hp/s) Icon info.png 40 50 61 70
Heals.png Self-healing percentage (%) Icon info.png 35.97 40.88 45.79 50.0
Turret Turning Speed (degrees-s).png Turret rotation speed (°/s) Icon info.png 91.7 106.7 121.8 134.7
Turret rotation acceleration (°/s²) Icon info.png 165.1 184.6 203.6 220.5
Reload time (s).png Reload time (s) Icon info.png 11.11 10.37 9.63 9.00
Range of min. damage.png Range (m) Icon info.png 16.78 18.61 20.43 22.00
Non-upgradable Parameters
Energy capacity Icon info.png 1 000 1 000 1 000 1 000
Idle energy consumption (units/s) Icon info.png 83.3 83.3 83.3 83.3
Attack mode energy consumption (units/s) Icon info.png 142.0 142.0 142.0 142.0
Healing mode energy consumption (units/s) Icon info.png 83.3 83.3 83.3 83.3
Cone angle (°) Icon info.png 20 20 20 20

Protection Paints

The following Paints have protection Isida.png against Isida:

Cedar Swash Chainmail In Love Safari Urban
Coloring cedar.png Coloring swash.png Kolchuga preview.png Coloring inlove.png Coloring safari.png Coloring urban.png
8% 10% 11% 13% 15% 15%
Rustle Raccoon Mars Alien Sakura Rock
Coloring rustle.png Raccoon Paint.png Coloring mars.png Coloring alien.png Sakura Paint.png Coloring rock.png
15% 19% 20% 25% 25% 28%
Lumberjack Taiga Electra Irbis
Lumberjack Paint.png Coloring taiga.png Coloring electra.png Coloring irbis.png
30% 35% 38% 50%

Kits including Isida

Isida can be purchased from the following Product kits:

M0

Kit1.png

The supplier
4 440 Crysmini.png
IconsNormal 04.pngIconsNormal 07.png
Hull: —
Turret: All M0 Turrets (except Smoky)
Paint: —
-60%

Kit1.png

Full
4 830 Crysmini.png
IconsNormal 04.pngIconsNormal 07.png
Hull: All M0 Turrets (except Smoky).
Turret: All M0 Hulls (except Hunter)
Paint: —
-65%

Zenyatta.png

Zenyatta
1 530 Crysmini.png
IconsNormal 02.pngIconsNormal 05.png
Hull: Dictator M0
Turret: Isida M0
Paint: Safari
-55%

Military Doctor.png

Military Doctor
1 125 Crysmini.png
IconsNormal 02.pngIconsNormal 05.png
Hull: Hornet M0
Turret: Isida M0
Paint: Marine
-50%

M1

Vampire.png

Vampire
18 500 Crysmini.png
IconsNormal 08.pngIconsNormal 11.png
Hull: Wasp M1
Turret: Isida M1
Paint: Mary
-50%

Buffalo.png

Buffalo
40 040 Crysmini.png
IconsNormal 10.pngIconsNormal 13.png
Hull: Mammoth M1
Turret: Isida M1
Paint: Alien
-45%

M2

Osakakit.png

Osaka
106 150 Crysmini.png
IconsNormal 16.pngIconsNormal 18.png
Hull: Hunter M2
Turret: Isida M2
Paint: Sakura
-45%

Stinger.png

Stinger
150 780 Crysmini.png
IconsNormal 17.pngIconsNormal 19.png
Hull: Hornet M2
Turret: Isida M2
Paint: Digital
-40%

M3

Ant.png

Ant
365 760 Crysmini.png
IconsNormal 24.pngIconsNormal 26.png
Hull: Wasp M3
Turret: Isida M3
Paint: Irbis
-40%

Healer.png

Healer
391 500 Crysmini.png
IconsNormal 25.pngIconsNormal 27.png
Hull: Hornet M3
Turret: Isida M3
Paint: Irbis
-40%

Medic.png

Medic
429 120 Crysmini.png
IconsNormal 27.pngIconsNormal 29.png
Hull: Viking M3
Turret: Isida M3
Paint: Picasso
-40%

Shot Effects

Mode M0 M1 M2 M3
Damage Effect isida m0 damage.PNG Effect isida m1 damage.PNG Effect isida m2 damage.PNG Effect isida m3 damage.PNG
Healing Effect isida m0 heal.PNG Effect isida m1 heal.PNG Effect isida m2 heal.PNG Effect isida m3 heal.PNG
Idle Effect isida m0 idle.PNG

Interesting Facts

  • On 30/10/2024, a balancing change caused Isida's allied healing strength to decrease by 8%.

Turret Overview

List of Turrets
Smoky Firebird Twins Railgun Isida Thunder
Smoky M3.png Firebird3.png Twins3.png Railgun3.png Isida3.png Thunder3.png
Hammer Freeze Ricochet Vulcan Shaft
Hammer3.png Freeze3.png Ricochet3.png Vulcan3.png Shaft3.png