Twins: Difference between revisions

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This rapid-firing two-barreled plasma gun will melt enemies in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances.
This rapid-firing two-barreled plasma gun will melt enemies in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances.


==Table of characteristics==
== Table of Characteristics ==
 
{| class="wikitable" style="margin:auto"
{|class="wikitable" style="border:1;width:100%;text-align:center;font-weight:bold"
!Modification
!Modification
!M0
!M0
Line 13: Line 12:
!M3
!M3
|-
|-
|Available from  
|style="text-align:left;"|'''Available from rank'''
|[[File:IconsNormal_02.png|border=0|link=]]
|{{Rank/02|size=normal}}
|[[File:IconsNormal_09.png|border=0|link=]]
|{{Rank/09|size=normal}}
|[[File:IconsNormal_16.png|border=0|link=]]
|{{Rank/16|size=normal}}
|[[File:IconsNormal_24.png|border=0|link=]]
|{{Rank/24|size=normal}}
|-
|-
|-
|style="text-align:left;"|'''View from Garage'''
|View in Garage
|{{Image|Turret_twins_m0.png|center|110px}}
|{{Image|Turret_twins_m0.png|center|110px}}
|{{Image|Twins1.png|center|110px}}
|{{Image|Twins1.png|center|110px}}
Line 26: Line 24:
|{{Image|Twins3.png|center|110px}}
|{{Image|Twins3.png|center|110px}}
|-
|-
|style="text-align:left;"|[[file:crysmini.png|link=Crystals]] Price
|style="text-align:left;"|'''Price'''
|350
|{{price|350}}
|12 350
|{{price|21 350}}
|70 300
|{{price|70 300}}
|188 500
|{{price|188 500}}
|-
| colspan="5" |<b>Upgradable Parameters</b>
|-
|-
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Turrets]] <abbr title="Minimum damage dealt to an enemy tank per one shot of the turret.">Minimum damage</abbr>
|style="text-align:left;"|'''[[File:MinMax dmg.png|link=HUD#Turrets]] Minimum Damage'''  {{Hint|The minimum damage dealt to an enemy per shot.}}
|8.8
|8.8
|11.4
|11.4
Line 38: Line 38:
|17
|17
|-
|-
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Turrets]] <abbr title="Maximum damage dealt to an enemy tank per one shot of the turret.">Maximum damage</abbr>
|style="text-align:left;"|'''[[File:MinMax dmg.png|link=HUD#Turrets]] Maximum Damage''' {{Hint|The maximum damage dealt to an enemy per shot.}}
|10.5
|10.5
|13.9
|13.8
|17.2
|17.2
|21
|21
|-
|-
|style="text-align:left;"|[[File:Impact force.png|link=HUD#Turrets]] <abbr title="Physical impact of a turret's projectile on enemy tanks when blowing shots at them.">Impact force</abbr>
|style="text-align:left;"|'''[[File:Impact force.png|link=HUD#Turrets]] Impact force''' {{Hint|The physical force of the turret’s projectile on an enemy tank, causing displacement.}}
|97
|97.83
|117
|117.61
|137
|137.39
|160
|160.00
|-
|-
|style="text-align:left;"|<abbr title="Physical impact of the turret on the player's own tank when shooting.">Recoil</abbr>
|style="text-align:left;"|'''Recoil''' {{Hint|The physical impact of the turret on its own hull when firing.}}
|35.03
|35.03
|39.79
|39.79
|44.56
|44.56
|50.0
|50.00
|-
|-
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Turrets]] <abbr title="Maximum speed at which the turret can turn at.">Rotation speed (°/s)</abbr>
|style="text-align:left;"|'''[[File:Turret Turning Speed (degrees-s).png|link=HUD#Turrets]] Turret rotation speed (°/s)''' {{Hint|The maximum speed at which the turret can rotate.}}
|89.6
|89.6
|103.9
|103.9
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|134.6
|134.6
|-
|-
|style="text-align:left;"|<abbr title="Acceleration of the turret to eventually reach its maximum rotation speed.">Rotation acceleration (°/s<sup>2</sup>)</abbr>
|style="text-align:left;"|'''Turret rotation acceleration (°/s²)''' {{Hint|The acceleration at which the turret reaches its maximum rotation speed.}}
|162.7
|162.7
|181.1
|181.1
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|220.6
|220.6
|-
|-
|style="text-align:left;"|<abbr title="Distance travelled by a projectile per second.">Projectile speed (m/s)</abbr>
|style="text-align:left;"|'''[[File:Range of min. damage.png|link=HUD#Turrets]] Range of Minimum damage (m)''' {{Hint|The distance at which the turret’s damage reaches its minimum value. If the target is farther, no damage is dealt.}}
|60.65
|60.65
|65.22
|65.22
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|75.00
|75.00
|-
|-
|style="text-align:left;"|[[File:Range of min. damage.png|link=HUD#Turrets]] <abbr title="Distance at which the turret deals damage . If the distance to the target is greater, no damage will be dealt.">Range of minimum damage (m)</abbr>
|style="text-align:left;"|'''Projectile speed (m/s)''' {{Hint|The distance a projectile travels per second.}}
|60.65
|60.65
|65.22
|65.22
|69.78
|69.78
|75.0
|75.00
|-
|-
|style="text-align:left;"|[[File:Min.png|link=HUD#Turrets]] <abbr title="The percentage of normal damage dealt to an enemy at the minimum damage range.">Weak damage (%)</abbr>
|style="text-align:left;"|'''[[File:Min.png|link=HUD#Turrets]] Weak damage percentage (%)''' {{Hint|The percentage of normal damage dealt at the minimum damage range.}}
|5.78
|5.78
|10.3
|10.30
|14.83
|14.83
|20
|20.00
|-
| colspan="5" |<b>Non-upgradeable Parameters</b>
|-
|-
|style="text-align:left;"|<abbr title="Maximum distance at which the turret deals its full normal damage. If the distance exceeds the max damage range, the damage constantly decreases until the minimum damage range.">Range of maximum damage (m)</abbr>
|style="text-align:left;"|'''Reload time (s)''' {{Hint|The pause between shots.}}
|colspan="4"|15
|0.25
|0.25
|0.25
|0.25
|-
|-
|style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Turrets]] <abbr title="Cool-down duration between consecutive shots.">Reloading (s)</abbr>
|style="text-align:left;"|'''Maximum damage range (m)''' {{Hint|The distance at which the turret deals full damage. If the target is beyond this range, the damage gradually decreases until it reaches the minimum damage range.}}
|colspan="4"|0.25
|15
|15
|15
|15
|-
|-
|style="text-align:left;"|<abbr title="The distance from the center of the projectile to its border.">Projectile radius (m)</abbr>
|style="text-align:left;"|'''Projectile radius (m)''' {{Hint|The radius from the center of the projectile to its edge. Damage is dealt if the projectile passes within this distance of a target.}}
|colspan="4"|0.5
|0.5
|0.5
|0.5
|0.5
|-
|-
|style="text-align:left;"|<abbr title="Maximum angle at which auto-aim is observed, if a target is above the turret's horizontal plane.">Auto-aim upwards (°)</abbr>
|style="text-align:left;"|'''Auto-aim angle up (°)''' {{Hint|The angle of automatic targeting when the enemy is above the turret’s aiming plane.}}
|colspan="4"|13
|13
|13
|13
|13
|-
|-
|style="text-align:left;"|<abbr title="Maximum angle at which auto-aim is observed, if a target is above the turret's horizontal plane.">Auto-aim downwards (°)</abbr>
|style="text-align:left;"|'''Auto-aim angle down (°)''' {{Hint|The angle of automatic targeting when the enemy is below the turret’s aiming plane.}}
|colspan="4"|16
|16
|16
|16
|16
|}
|}



Revision as of 07:05, 26 February 2025

See Also: Turrets, How to Use Twins (Tips and Tricks)

Description in Garage

This rapid-firing two-barreled plasma gun will melt enemies in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances.

Table of Characteristics

Modification M0 M1 M2 M3
Available from rank IconsNormal 02.png IconsNormal 09.png IconsNormal 16.png IconsNormal 24.png
View from Garage
Turret twins m0.png
Twins1.png
Twins2.png
Twins3.png
Price 350 Crysmini.png 21 350 Crysmini.png 70 300 Crysmini.png 188 500 Crysmini.png
Upgradable Parameters
MinMax dmg.png Minimum Damage Icon info.png 8.8 11.4 14 17
MinMax dmg.png Maximum Damage Icon info.png 10.5 13.8 17.2 21
Impact force.png Impact force Icon info.png 97.83 117.61 137.39 160.00
Recoil Icon info.png 35.03 39.79 44.56 50.00
Turret Turning Speed (degrees-s).png Turret rotation speed (°/s) Icon info.png 89.6 103.9 118.3 134.6
Turret rotation acceleration (°/s²) Icon info.png 162.7 181.1 199.5 220.6
Range of min. damage.png Range of Minimum damage (m) Icon info.png 60.65 65.22 69.78 75.00
Projectile speed (m/s) Icon info.png 60.65 65.22 69.78 75.00
Min.png Weak damage percentage (%) Icon info.png 5.78 10.30 14.83 20.00
Non-upgradeable Parameters
Reload time (s) Icon info.png 0.25 0.25 0.25 0.25
Maximum damage range (m) Icon info.png 15 15 15 15
Projectile radius (m) Icon info.png 0.5 0.5 0.5 0.5
Auto-aim angle up (°) Icon info.png 13 13 13 13
Auto-aim angle down (°) Icon info.png 16 16 16 16

Protection Paints

The following Paints have protection Twins.png against Twins:

Carbon Mary Desert Swamp Swash Atom
Coloring carbon.png Mary Paint.png Coloring desert.png Coloring swamp.png Coloring swash.png Coloring atom.png
6% 8% 8% 10% 11% 11%
Sandstone Inferno Roger Taiga Spark Electra
Coloring sandstone.png Coloring inferno.png Coloring roger.png Coloring taiga.png Coloring spark.png Coloring electra.png
12% 14% 16% 17% 18% 20%
Graffiti Africa Urban Cherry Emerald Rock
Graffiti Paint.png Africa Paint.png Coloring urban.png Cherry Paint.png Coloring emerald.png Coloring rock.png
25% 25% 32% 34% 35% 50%

Kits including Twins

Twins can be purchased from the following Product kits:

M0

Kit1.png

The supplier
4 440 Crysmini.png
IconsNormal 04.pngIconsNormal 07.png
Hull: —
Turret: All M0 Turrets (except Smoky)
Paint: —
-60%

Kit1.png

Full
4 830 Crysmini.png
IconsNormal 04.pngIconsNormal 07.png
Hull: All M0 Turrets (except Smoky).
Turret: All M0 Hulls (except Hunter)
Paint: —
-65%

Brick.png

Brick
775 Crysmini.png
IconsNormal 02.pngIconsNormal 05.png
Hull: Titan M0
Turret: Twins M0
Paint: Swamp
-50%

Almighty.png

Almighty
945 Crysmini.png
IconsNormal 02.pngIconsNormal 05.png
Hull: Dictator M0
Turret: Twins M0
Paint: Magma
-55%

M1

Pirate.png

Pirate
14 025 Crysmini.png
IconsNormal 06.pngIconsNormal 09.png
Hull: Hunter M1
Turret: Twins M1
Paint: Roger
-50%

M2

Corsair.png

Corsair
98 220 Crysmini.png
IconsNormal 14.pngIconsNormal 16.png
Hull: Viking M1
Turret: Twins M2
Paint: Urban
-40%

Ram.png

Ram
138 480 Crysmini.png
IconsNormal 15.pngIconsNormal 17.png
Hull: Titan M2
Turret: Twins M2
Paint: Rhino
-40%

Jam.png

Jam
151 110 Crysmini.png
IconsNormal 16.pngIconsNormal 18.png
Hull: Dictator M2
Turret: Twins M2
Paint: Cherry
-40%

M3

Minotaur.png

Minotaur
209 660 Crysmini.png
IconsNormal 22.pngIconsNormal 24.png
Hull: Viking M2
Turret: Twins M3
Paint: Rhino
-45%

Vandal.png

Vandal
337 680 Crysmini.png
IconsNormal 22.pngIconsNormal 24.png
Hull: Hunter M3
Turret: Twins M3
Paint: Graffiti
-40%

Cardinal2.png

Cardinal
375 300 Crysmini.png
IconsNormal 23.pngIconsNormal 25.png
Hull: Titan M3
Turret: Twins M3
Paint: Picasso
-40%

Destroyer.png

Destroyer
401 040 Crysmini.png
IconsNormal 26.pngIconsNormal 28.png
Hull: Mammoth M3
Turret: Twins M3
Paint: Lumberjack
-40%

Masteroftaiga.png

Master of the taiga
403 620 Crysmini.png
IconsNormal 27.pngIconsNormal 29.png
Hull: Viking M3
Turret: Twins M3
Paint: Taiga
-40%

Shot Effects

M0 M1 M2 M3
Effect twins m0.PNG Effect twins m1.PNG Effect twins m2.PNG Effect twins m3.PNG

Turret Overview

List of Turrets
Smoky Firebird Twins Railgun Isida Thunder
Smoky M3.png Firebird3.png Twins3.png Railgun3.png Isida3.png Thunder3.png
Hammer Freeze Ricochet Vulcan Shaft
Hammer3.png Freeze3.png Ricochet3.png Vulcan3.png Shaft3.png