Twins: Difference between revisions
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(→Table of characteristics: Updated ((ME))) |
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This rapid-firing two-barreled plasma gun will melt enemies in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances. | This rapid-firing two-barreled plasma gun will melt enemies in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances. | ||
==Table of | == Table of Characteristics == | ||
{| class="wikitable" style="margin:auto" | |||
{|class="wikitable" style=" | |||
!Modification | !Modification | ||
!M0 | !M0 | ||
Line 13: | Line 12: | ||
!M3 | !M3 | ||
|- | |- | ||
|Available from | |style="text-align:left;"|'''Available from rank''' | ||
| | |{{Rank/02|size=normal}} | ||
| | |{{Rank/09|size=normal}} | ||
| | |{{Rank/16|size=normal}} | ||
| | |{{Rank/24|size=normal}} | ||
|- | |- | ||
|- | |style="text-align:left;"|'''View from Garage''' | ||
|View | |||
|{{Image|Turret_twins_m0.png|center|110px}} | |{{Image|Turret_twins_m0.png|center|110px}} | ||
|{{Image|Twins1.png|center|110px}} | |{{Image|Twins1.png|center|110px}} | ||
Line 26: | Line 24: | ||
|{{Image|Twins3.png|center|110px}} | |{{Image|Twins3.png|center|110px}} | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Price''' | ||
|350 | |{{price|350}} | ||
| | |{{price|21 350}} | ||
|70 300 | |{{price|70 300}} | ||
|188 500 | |{{price|188 500}} | ||
|- | |||
| colspan="5" |<b>Upgradable Parameters</b> | |||
|- | |- | ||
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Turrets]] | |style="text-align:left;"|'''[[File:MinMax dmg.png|link=HUD#Turrets]] Minimum Damage''' {{Hint|The minimum damage dealt to an enemy per shot.}} | ||
|8.8 | |8.8 | ||
|11.4 | |11.4 | ||
Line 38: | Line 38: | ||
|17 | |17 | ||
|- | |- | ||
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Turrets]] | |style="text-align:left;"|'''[[File:MinMax dmg.png|link=HUD#Turrets]] Maximum Damage''' {{Hint|The maximum damage dealt to an enemy per shot.}} | ||
|10.5 | |10.5 | ||
|13. | |13.8 | ||
|17.2 | |17.2 | ||
|21 | |21 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Impact force.png|link=HUD#Turrets]] | |style="text-align:left;"|'''[[File:Impact force.png|link=HUD#Turrets]] Impact force''' {{Hint|The physical force of the turret’s projectile on an enemy tank, causing displacement.}} | ||
|97 | |97.83 | ||
|117 | |117.61 | ||
|137 | |137.39 | ||
|160 | |160.00 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Recoil''' {{Hint|The physical impact of the turret on its own hull when firing.}} | ||
|35.03 | |35.03 | ||
|39.79 | |39.79 | ||
|44.56 | |44.56 | ||
|50. | |50.00 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Turrets]] | |style="text-align:left;"|'''[[File:Turret Turning Speed (degrees-s).png|link=HUD#Turrets]] Turret rotation speed (°/s)''' {{Hint|The maximum speed at which the turret can rotate.}} | ||
|89.6 | |89.6 | ||
|103.9 | |103.9 | ||
Line 62: | Line 62: | ||
|134.6 | |134.6 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Turret rotation acceleration (°/s²)''' {{Hint|The acceleration at which the turret reaches its maximum rotation speed.}} | ||
|162.7 | |162.7 | ||
|181.1 | |181.1 | ||
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|220.6 | |220.6 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''[[File:Range of min. damage.png|link=HUD#Turrets]] Range of Minimum damage (m)''' {{Hint|The distance at which the turret’s damage reaches its minimum value. If the target is farther, no damage is dealt.}} | ||
|60.65 | |60.65 | ||
|65.22 | |65.22 | ||
Line 74: | Line 74: | ||
|75.00 | |75.00 | ||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Projectile speed (m/s)''' {{Hint|The distance a projectile travels per second.}} | ||
|60.65 | |60.65 | ||
|65.22 | |65.22 | ||
|69.78 | |69.78 | ||
|75. | |75.00 | ||
|- | |- | ||
|style="text-align:left;"|[[File:Min.png|link=HUD#Turrets]] | |style="text-align:left;"|'''[[File:Min.png|link=HUD#Turrets]] Weak damage percentage (%)''' {{Hint|The percentage of normal damage dealt at the minimum damage range.}} | ||
|5.78 | |5.78 | ||
|10. | |10.30 | ||
|14.83 | |14.83 | ||
|20 | |20.00 | ||
|- | |||
| colspan="5" |<b>Non-upgradeable Parameters</b> | |||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Reload time (s)''' {{Hint|The pause between shots.}} | ||
| | |0.25 | ||
|0.25 | |||
|0.25 | |||
|0.25 | |||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Maximum damage range (m)''' {{Hint|The distance at which the turret deals full damage. If the target is beyond this range, the damage gradually decreases until it reaches the minimum damage range.}} | ||
| | |15 | ||
|15 | |||
|15 | |||
|15 | |||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Projectile radius (m)''' {{Hint|The radius from the center of the projectile to its edge. Damage is dealt if the projectile passes within this distance of a target.}} | ||
| | |0.5 | ||
|0.5 | |||
|0.5 | |||
|0.5 | |||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Auto-aim angle up (°)''' {{Hint|The angle of automatic targeting when the enemy is above the turret’s aiming plane.}} | ||
| | |13 | ||
|13 | |||
|13 | |||
|13 | |||
|- | |- | ||
|style="text-align:left;"| | |style="text-align:left;"|'''Auto-aim angle down (°)''' {{Hint|The angle of automatic targeting when the enemy is below the turret’s aiming plane.}} | ||
| | |16 | ||
|16 | |||
|16 | |||
|16 | |||
|} | |} | ||
Revision as of 07:05, 26 February 2025
See Also: Turrets, How to Use Twins (Tips and Tricks)
Description in Garage
This rapid-firing two-barreled plasma gun will melt enemies in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances.
Table of Characteristics
Protection Paints
The following Paints have protection against Twins:
Carbon | Mary | Desert | Swamp | Swash | Atom |
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6% | 8% | 8% | 10% | 11% | 11% |
Sandstone | Inferno | Roger | Taiga | Spark | Electra |
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12% | 14% | 16% | 17% | 18% | 20% |
Graffiti | Africa | Urban | Cherry | Emerald | Rock |
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25% | 25% | 32% | 34% | 35% | 50% |
Kits including Twins
Twins can be purchased from the following Product kits:
M0
M1
M2
M3
Destroyer
-40%
Shot Effects
M0 | M1 | M2 | M3 |
---|---|---|---|