Settings: Difference between revisions
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== Settings == | == Settings == | ||
The settings tab is where players can modify their ProTanki settings to their liking for the ultimate experience. The [[File:Settings button.png|link=]] Settings button can be found in the top right corner of the player's client, between the "Sound" and "Friend invitation" buttons. When clicked, the Settings button immediately opens a window with various options, which are divided into the following sections: | The settings tab is where players can modify their ProTanki settings to their liking for the ultimate experience. The [[File:Settings button.png|link=]] Settings button can be found in the top right corner of the player's client, between the "Sound" and "Friend invitation" buttons. When clicked, the Settings button immediately opens a window with various options, which are divided into the following sections: | ||
== Game == | == Game == | ||
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An option to display auditory ambience while in a battle. If disabled, the ambience of the map being played will not be heard until the player chooses to re-enable the setting. | An option to display auditory ambience while in a battle. If disabled, the ambience of the map being played will not be heard until the player chooses to re-enable the setting. | ||
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[[File:Show FPS and ping.png|thumb|<small>FPS and ping displayed once the setting is enabled.</small>|link=]] | [[File:Show FPS and ping.png|thumb|<small>FPS and ping displayed once the setting is enabled.</small>|link=]] | ||
FPS and ping are displayed once the setting is enabled. This feature displays your FPS (frames per second) and ping on the bottom right corner of the player's screen once in a battle. | |||
=== '''Adaptive FPS''' === | === '''Adaptive FPS''' === | ||
Allows the player to avoid "control delay" | Allows the player to avoid "control delay." This setting is not recommended for use unless necessary. | ||
=== '''Show skybox''' === | === '''Show skybox''' === | ||
Enabling this feature displays the sky of the map as well as the landscape in the background surrounding the battlefield. | |||
=== '''Mip-mapping''' === | === '''Mip-mapping''' === | ||
This setting improves the quality of textures and smooths the edges of objects that the player is in sight of once in a map. | |||
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=== '''Automatic graphics quality''' === | === '''Automatic graphics quality''' === | ||
The client automatically detects the most suitable configuration of graphics | The client automatically detects the most suitable configuration of graphics settings for optimal performance on your hardware running the game. | ||
==== Dynamic shadows ==== | ==== Dynamic shadows ==== | ||
When enabled, displays dynamic shadows of everything within the map. | |||
==== Deep shadows ==== | ==== Deep shadows ==== | ||
When enabled, displays a deeper volume to the overall rendering of the game, while maintaining a smoothed-out underlying of the curvy angles between erect buildings and walls. | |||
==== Dynamic lighting ==== | ==== Dynamic lighting ==== | ||
When enabled, displays a dynamic lighting of objects that emit light levels visible enough to be exhibited; flags, control points, flares, and lights emitted beneath the barrel of each turret in the game, expansion of the light within a destroyed tank's radius. | |||
==== Fog ==== | ==== Fog ==== | ||
When enabled, displays a visible aerosol resembling stratus; the fog can be seen from a distance. | |||
==== Shadow under tank ==== | ==== Shadow under tank ==== | ||
When enabled, displays a shadow under tanks. | |||
==== Antialiasing ==== | ==== Antialiasing ==== | ||
When enabled, smooths the edges of objects instead of their regularly "jagged" visuals. | |||
==== Soft particles ==== | ==== Soft particles ==== | ||
When enabled, displays the realism exhibited by the tank's interaction with objects around it; projectiles shot, trees, and bumps are smoother in contact with the tank than when the setting is disabled. | |||
==== Dust ==== | ==== Dust ==== | ||
When enabled, displays dust particles that are emitted once the player's tank starts moving in any direction. | |||
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''Main article:'' [[Registration]] | ''Main article:'' [[Registration]] | ||
This | This section is where the player has control over their account's security. It is a must! Once the player chooses to link their email with their account for a robust layer of protection, they will be prompted to enter their desired email to be linked and enter the CAPTCHA in order to confirm that they are human. | ||
Once the player | |||
Below the setting of linking one's | Below the setting of linking one's email, the player has the ability to link their email to the VKontakte service as a quick means of logging in through their linked VKontakte email. | ||
== Controls == | == Controls == | ||
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=== '''Mouse controls''' === | === '''Mouse controls''' === | ||
Allows the player to use their mouse as a | Allows the player to use their mouse as a means of controlling their tank's movement and rotations. | ||
=== '''Mouse look sensitivity''' === | === '''Mouse look sensitivity''' === | ||
Allows the player to | Allows the player to adjust the sensitivity of their mouse look. | ||
=== '''Mouse look vertical inversion''' === | === '''Mouse look vertical inversion''' === | ||
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=== '''Mouse view vertical inversion for Shaft Sniping Mode''' === | === '''Mouse view vertical inversion for Shaft Sniping Mode''' === | ||
Once enabled, inverts the settings for Shaft while it's in Sniping Mode (i.e. if a player is turning their Shaft's sniper up, with this setting enabled, it will invert the turning | Once enabled, inverts the settings for the Shaft while it's in Sniping Mode (i.e. if a player is turning their Shaft's sniper up, with this setting enabled, it will invert the turning, making up down and vice versa). | ||
=== '''Inverse turn controls while moving back''' === | === '''Inverse turn controls while moving back''' === |
Revision as of 08:35, 28 January 2023
Settings
The settings tab is where players can modify their ProTanki settings to their liking for the ultimate experience. The Settings button can be found in the top right corner of the player's client, between the "Sound" and "Friend invitation" buttons. When clicked, the Settings button immediately opens a window with various options, which are divided into the following sections:
Game
The "Game" tab within the settings window displays a variety of settings, each with a specific function, such as:
Show damage
A white, briefly floating number that indicates the amount of damage inflicted onto other tanks by you. Turning this option off will not display the number indicating your damage counter.
Show chat
A message shown if the player has the "Show chat" setting disabled. This setting controls whether the chat is visible or hidden. If disabled, the player will not be able to view the general chat when in the lobby and will be greeted with a message on the chat box that reads: "The chat is disabled. It can be turned on in the 'Settings'."
Alternate camera behaviour
An option to modify the behavior of the in-game camera.
Show notifications
An option to allow friends to invite the player to battles. If disabled, friends will not be able to invite the player to battles.
Sound volume
A volume slider that adjusts the sound volume from the lowest (5%) to the highest (100%).
Background sound
An option to display auditory ambience while in a battle. If disabled, the ambience of the map being played will not be heard until the player chooses to re-enable the setting.
Graphics
Show FPS and ping
FPS and ping are displayed once the setting is enabled. This feature displays your FPS (frames per second) and ping on the bottom right corner of the player's screen once in a battle.
Adaptive FPS
Allows the player to avoid "control delay." This setting is not recommended for use unless necessary.
Show skybox
Enabling this feature displays the sky of the map as well as the landscape in the background surrounding the battlefield.
Mip-mapping
This setting improves the quality of textures and smooths the edges of objects that the player is in sight of once in a map.
Automatic graphics quality
The client automatically detects the most suitable configuration of graphics settings for optimal performance on your hardware running the game.
Dynamic shadows
When enabled, displays dynamic shadows of everything within the map.
Deep shadows
When enabled, displays a deeper volume to the overall rendering of the game, while maintaining a smoothed-out underlying of the curvy angles between erect buildings and walls.
Dynamic lighting
When enabled, displays a dynamic lighting of objects that emit light levels visible enough to be exhibited; flags, control points, flares, and lights emitted beneath the barrel of each turret in the game, expansion of the light within a destroyed tank's radius.
Fog
When enabled, displays a visible aerosol resembling stratus; the fog can be seen from a distance.
Shadow under tank
When enabled, displays a shadow under tanks.
Antialiasing
When enabled, smooths the edges of objects instead of their regularly "jagged" visuals.
Soft particles
When enabled, displays the realism exhibited by the tank's interaction with objects around it; projectiles shot, trees, and bumps are smoother in contact with the tank than when the setting is disabled.
Dust
When enabled, displays dust particles that are emitted once the player's tank starts moving in any direction.
Account
Main article: Registration
This section is where the player has control over their account's security. It is a must! Once the player chooses to link their email with their account for a robust layer of protection, they will be prompted to enter their desired email to be linked and enter the CAPTCHA in order to confirm that they are human.
Below the setting of linking one's email, the player has the ability to link their email to the VKontakte service as a quick means of logging in through their linked VKontakte email.
Controls
Mouse controls
Allows the player to use their mouse as a means of controlling their tank's movement and rotations.
Mouse look sensitivity
Allows the player to adjust the sensitivity of their mouse look.
Mouse look vertical inversion
Once enabled, inverts the tank's mouse look.
Mouse view vertical inversion for Shaft Sniping Mode
Once enabled, inverts the settings for the Shaft while it's in Sniping Mode (i.e. if a player is turning their Shaft's sniper up, with this setting enabled, it will invert the turning, making up down and vice versa).
Inverse turn controls while moving back
Once enabled, inverts the turn controls for the tank while moving backwards.
Restore default buttons
Clicking this button will allow the player to restore the default configuration for all of their tank-controlling buttons.