Hammer: Difference between revisions

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((AE) Parameters update)
Line 13: Line 13:
|-
|-
|Available from  
|Available from  
|[[File:IconsNormal_03.png|border=0|link=]][[Gefreiter]]
|[[File:IconsNormal_03.png|link=]][[Gefreiter]]
|[[File:IconsNormal_10.png|border=0|link=]][[Sergeant-Major]]
|[[File:IconsNormal_10.png|link=]][[Sergeant-Major]]
|[[File:IconsNormal_17.png|border=0|link=]][[Second Lieutenant]]
|[[File:IconsNormal_17.png|link=]][[Second Lieutenant]]
|[[File:IconsNormal_25.png|border=0|link=]][[Lieutenant General]]
|[[File:IconsNormal_25.png|link=]][[Lieutenant General]]
|-
|-
|style="text-align:left;"|[[file:crysmini.png|link=Crystals]] Price
|style="text-align:left;"|[[file:crysmini.png|link=Crystals]] Price
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|210 100
|210 100
|-
|-
|style="text-align:left;"|[[File:MinMax dmg.png|link=]] <abbr title="Damage dealt to an enemy tank per one shot of the turret.">Shot damage (hp)</abbr>
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Turrets]] <abbr title="Damage dealt to an enemy tank per one shot of the turret.">Shot damage (hp)</abbr>
|57.5
|57.5
|75.6
|75.6
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|5.3
|5.3
|-
|-
|style="text-align:left;"|[[File:Impact force.png|link=]] <abbr title="Physical impact of one pellet on enemy tanks when blowing shots at them.">Impact force</abbr>
|style="text-align:left;"|[[File:Impact force.png|link=HUD#Turrets]] <abbr title="Physical impact of one pellet on enemy tanks when blowing shots at them.">Impact force</abbr>
|22
|22
|29
|29
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|290.00
|290.00
|-
|-
|style="text-align:left;"|[[File:Reload time (s).png|link=]] <abbr title="Cool-down duration between consecutive shots.">Reloading (s)</abbr>
|style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Turrets]] <abbr title="Cool-down duration between consecutive shots.">Reloading (s)</abbr>
|2.16
|2.16
|2.04
|2.04
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|3.8
|3.8
|-
|-
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=]] <abbr title="Maximum speed at which the turret can turn at.">Rotation speed (°/s)</abbr>
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Turrets]] <abbr title="Maximum speed at which the turret can turn at.">Rotation speed (°/s)</abbr>
|87.2
|87.2
|104.0
|104.0
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|183.4
|183.4
|-
|-
|style="text-align:left;"|[[File:Range of min. damage.png|link=]] <abbr title="Maximum distance at which the turret deals its full normal damage. If the distance exceeds the max damage range, the damage constantly decreases until the minimum damage range.">Range of maximum damage (m)</abbr>
|style="text-align:left;"|[[File:Range of min. damage.png|link=HUD#Turrets]] <abbr title="Maximum distance at which the turret deals its full normal damage. If the distance exceeds the max damage range, the damage constantly decreases until the minimum damage range.">Range of maximum damage (m)</abbr>
|50.4
|50.4
|55.2
|55.2
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|70.00
|70.00
|-
|-
|style="text-align:left;"|[[File:Min.png|link=]] <abbr title="The percentage of normal damage dealt to an enemy at the minimum damage range.">Weak damage (%)</abbr>
|style="text-align:left;"|[[File:Min.png|link=HUD#Turrets]] <abbr title="The percentage of normal damage dealt to an enemy at the minimum damage range.">Weak damage (%)</abbr>
|colspan="4"|0
|colspan="4"|0
|-
|-
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==Protection Paints==
==Protection Paints==
The following [[Paints]] have protection [[File:Hammer.png|link=HUD#Damage_Types]] against Hammer:
<div style="overflow-x: auto">
<div style="overflow-x: auto">
{| class="wikitable" style="margin:auto;text-align:center;"
{| class="wikitable" style="margin:auto;text-align:center;"
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!Rock
!Rock
!Magma
!Magma
!Jade
!Guerrilla
|-
|-
|[[File:Coloring storm.png|link=]]
|[[File:Coloring storm.png|link=]]
Line 134: Line 136:
|[[File:Coloring rock.png|link=]]
|[[File:Coloring rock.png|link=]]
|[[File:Magma preview.png|link=]]
|[[File:Magma preview.png|link=]]
|[[File:Coloring jade.png|link=]]
|[[File:Guerrilla Paint.png|link=]]
|-
|-
|6%
|6%
Line 141: Line 143:
|10%
|10%
|12%
|12%
|15%
|12%
|-
|-
!Jade
!Africa
!Chainmail
!Chainmail
!Sakura
!Pixel
!Pixel
!Rhino
|-
|[[File:Coloring jade.png|link=]]
|[[File:Africa Paint.png|link=]]
|[[File:Kolchuga preview.png]]
|[[File:Sakura Paint.png|link=]]
|[[File:Pixel preview.png|link=]]
|[[File:Rhino Paint.png|link=]]
|-
|15%
|20%
|22%
|25%
|30%
|30%
|-
!Atom
!Atom
!Raccoon
!Nano
!Nano
!Tiger
!Tiger
!Mars
!Mars
|
|-
|-
|[[File:Kolchuga preview.png]]
|[[File:Pixel preview.png|link=]]
|[[File:Coloring atom.png|link=]]
|[[File:Coloring atom.png|link=]]
|[[File:Raccoon Paint.png|link=]]
|[[File:Coloring nano.png|link=]]
|[[File:Coloring nano.png|link=]]
|[[File:Coloring tiger.png|link=]]
|[[File:Coloring tiger.png|link=]]
|[[File:Coloring mars.png|link=]]
|[[File:Coloring mars.png|link=]]
|
|-
|-
|22%
|33%
|30%
|33%
|33%
|35%
|35%
|47%
|47%
|50%
|50%
|
|}
|}
</div>
</div>

Revision as of 18:37, 23 July 2023

See also: How to Use Hammer (Tips and Tricks)

Description in Garage

Engineers chose to use unorthodox methods to create this turret. Instead of armor-piercing shells, it uses a shrapnel projectile with tungsten arrows, and its reloading system is replaced with a robotic cylinder, not unlike a revolver. A final result is a reliable tool for nailing tanks into the ground. The only thing left is for the tanker to get close to the enemies, since the turret's rounds spread too much over long distances.

Table of characteristics

Modification M0 M1 M2 M3
Available from IconsNormal 03.pngGefreiter IconsNormal 10.pngSergeant-Major IconsNormal 17.pngSecond Lieutenant IconsNormal 25.pngLieutenant General
Crysmini.png Price 800 17 600 79 200 210 100
MinMax dmg.png Shot damage (hp) 57.5 75.6 93.4 111.3
Pellet damage (hp) 2.7 3.6 4.4 5.3
Impact force.png Impact force 22 29 35 42
Cumulative impact force 482.58 615.72 748.86 882.00
Recoil 202.24 231.49 260.75 290.00
Reload time (s).png Reloading (s) 2.16 2.04 1.92 1.8
Charging (s) 5.850 5.170 4.480 3.8
Turret Turning Speed (degrees-s).png Rotation speed (°/s) 87.2 104.0 120.8 137.5
Rotation acceleration (°/s2) 133.0 149.8 166.6 183.4
Range of min. damage.png Range of maximum damage (m) 50.4 55.2 60.1 65.0
Range of minimum damage (m) 55.37 60.25 65.12 70.00
Min.png Weak damage (%) 0
Number of pellets 21
Number of shots 3
Vertical spread angle (°) 5
Horizontal spread angle (°) 7
Auto-aim upwards (°) 9
Auto-aim downwards (°) 12
View in Garage
Hammer m0.png
Hammer1.png
Hammer2.png
Hammer3.png

Protection Paints

The following Paints have protection Hammer.png against Hammer:

Storm Roger Desert Rock Magma Guerrilla
Coloring storm.png Coloring roger.png Coloring desert.png Coloring rock.png Magma preview.png Guerrilla Paint.png
6% 10% 10% 10% 12% 12%
Jade Africa Chainmail Sakura Pixel Rhino
Coloring jade.png Africa Paint.png Kolchuga preview.png Sakura Paint.png Pixel preview.png Rhino Paint.png
15% 20% 22% 25% 30% 30%
Atom Raccoon Nano Tiger Mars
Coloring atom.png Raccoon Paint.png Coloring nano.png Coloring tiger.png Coloring mars.png
33% 33% 35% 47% 50%

Turret Overview

List of Turrets
Smoky Firebird Twins Railgun Isida Thunder
Smoky M3.png Firebird3.png Twins3.png Railgun3.png Isida3.png Thunder3.png
Hammer Freeze Ricochet Vulcan Shaft
Hammer3.png Freeze3.png Ricochet3.png Vulcan3.png Shaft3.png