Shaft: Difference between revisions
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''See also'': [[Turrets]], [[How to Use Shaft (Tips and Tricks)]] | |||
==Description in Garage== | ==Description in Garage== | ||
The Shaft gun was designed by scientists who gave its enormous possibilities. It can make coffee, deliver pizzas, pay bills, but its main feature is the sniper mode, which allows you to stay one step ahead of your opponents. Get a unique opportunity to fight at long and short distances, as you can fire from Shaft without using its sniper scope. | The Shaft gun was designed by scientists who gave its enormous possibilities. It can make coffee, deliver pizzas, pay bills, but its main feature is the sniper mode, which allows you to stay one step ahead of your opponents. Get a unique opportunity to fight at long and short distances, as you can fire from Shaft without using its sniper scope. | ||
==Table of | == Table of Characteristics == | ||
{|class="wikitable" | {| class="wikitable" style="margin:auto" | ||
!Modification | |||
!M0 | |||
!M1 | |||
!M2 | |||
| | !M3 | ||
|- | |||
|style="text-align:left;"|'''Available from Rank''' | |||
|{{Rank/07|size=normal}} | |||
|{{Rank/14|size=normal}} | |||
|{{Rank/21|size=normal}} | |||
|{{Rank/29|size=normal}} | |||
|- | |||
|style="text-align:left;"|'''View from Garage''' | |||
|[[File:Turret shaft m0 2.png|center|link=]] | |||
|[[File:Shaft1.png|center|link=]] | |||
|[[File:Shaft2.png|center|link=]] | |||
|[[File:Shaft3.png|center|link=]] | |||
|- | |||
|style="text-align:left;"|'''Price''' | |||
|{{price|1 900}} | |||
|{{price|38 600}} | |||
|{{price|114 800}} | |||
|{{price|275 000}} | |||
|- | |||
| colspan="5" |<b>Upgradable Parameters</b> | |||
|- | |||
|style="text-align:left;"|[[File:Sniper mode.png|link=HUD#Garage_HUD]] '''Minimum Scoped Damage''' {{Hint|Minimum damage dealt per shot in sniper mode.}} | |||
|61 | |||
|76 | |||
|91 | |||
|98 | |||
|- | |||
|style="text-align:left;"|[[File:Sniper mode.png|link=HUD#Garage_HUD]] '''Maximum Scoped Damage''' {{Hint|Maximum damage dealt per shot in sniper mode. Damage increases linearly from the minimum to this value.}} | |||
|187 | |||
|235 | |||
|282 | |||
|302 | |||
|- | |||
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Garage_HUD]] '''Minimum arcade-fire Damage''' {{Hint|Minimum damage dealt per shot in normal mode.}} | |||
|55 | |||
|69 | |||
|84 | |||
|90 | |||
|- | |||
|style="text-align:left;"|[[File:MinMax dmg.png|link=HUD#Garage_HUD]] '''Maximum arcade-fire Damage''' {{Hint|Maximum damage dealt per shot in normal mode.}} | |||
|68 | |||
|83 | |||
|99 | |||
|106 | |||
|- | |||
|style="text-align:left;"|[[File:Impact force.png|link=HUD#Garage_HUD]] '''Arcade shots Impact Force (units)''' {{Hint|The physical impact of an arcade mode fired shot, causing displacement of enemy tanks.}} | |||
|199.74 | |||
|253.38 | |||
|307.01 | |||
|330.00 | |||
|- | |||
|style="text-align:left;"|[[File:Impact force.png|link=HUD#Garage_HUD]]'''Scoped Impact Force''' {{Hint|Maximum impact force of a sniper shot at full charge. Impact force increases linearly from arcade shots to this value.}} | |||
|503.96 | |||
|625.86 | |||
|747.76 | |||
|800.00 | |||
|- | |||
|style="text-align:left;"|'''Recoil''' {{Hint|The physical effect of firing on the turret’s own hull.}} | |||
|228.95 | |||
|258.21 | |||
|287.46 | |||
|300.00 | |||
|- | |||
|style="text-align:left;"|[[File:Reload time (s).png|link=HUD#Garage_HUD]] '''Arcade shots Reload Time (s)''' {{Hint|The pause between arcade shots.}} | |||
|3.590 | |||
|3.350 | |||
|3.100 | |||
|3.000 | |||
|- | |||
|style="text-align:left;"|'''Energy Consumption''' {{Hint|Energy drain per second in sniper mode.}} | |||
|254.4 | |||
|286.9 | |||
|319.4 | |||
|333.33 | |||
|- | |||
|style="text-align:left;"|[[File:Turret Turning Speed (degrees-s).png|link=HUD#Garage_HUD]] '''Rotation Speed (°/s)''' {{Hint|Maximum turret rotation speed.}} | |||
|75.0 | |||
|91.1 | |||
|107.2 | |||
|114.1 | |||
|- | |||
|style="text-align:left;"|'''Rotation Acceleration (°/s²)''' {{Hint|How fast the turret reaches maximum rotation speed.}} | |||
|91.2 | |||
|104.6 | |||
|118.0 | |||
|123.8 | |||
|- | |||
|style="text-align:left;"|'''Horizontal Aiming Speed (°/s)''' {{Hint|Sniper mode aiming speed along the horizontal axis.}} | |||
|18.16 | |||
|23.03 | |||
|27.91 | |||
|30.00 | |||
|- | |||
|style="text-align:left;"|'''Vertical Aiming Speed (°/s)''' {{Hint|Sniper mode aiming speed along the vertical axis.}} | |||
|9.08 | |||
|11.52 | |||
|13.96 | |||
|15.00 | |||
|- | |||
|style="text-align:left;"|'''Energy per Shot''' {{Hint|Energy consumed per shot.}} | |||
|295.52 | |||
|280.9 | |||
|266.27 | |||
|260.00 | |||
|- | |||
|style="text-align:left;"|'''Energy Recharge (/s)''' {{Hint|Energy restored per second.}} | |||
|124.08 | |||
|126.52 | |||
|128.96 | |||
|130.00 | |||
|- | |||
|style="text-align:left;"|[[File:Penetration.png|link=HUD#Garage_HUD]] '''Piercing (%)''' {{Hint|Percentage of damage passed through to the next target if multiple tanks are lined up.}} | |||
|36.3 | |||
|46.1 | |||
|55.8 | |||
|60.0 | |||
|- | |||
| colspan="5" |'''Non Upgradable Parameters''' | |||
|- | |||
|style="text-align:left;"|'''Energy Capacity''' {{Hint|Total energy stored in the turret.}} | |||
|1 000 | |||
|1 000 | |||
|1 000 | |||
|1 000 | |||
|- | |||
|style="text-align:left;"|'''Scoped Mode Exit Delay (s)''' {{Hint|Delay after firing before exiting sniper mode.}} | |||
|0.5 | |||
|0.5 | |||
|0.5 | |||
|0.5 | |||
|- | |||
|style="text-align:left;"|'''Scoped Mode Entry Delay (s)''' {{Hint|Pause between pressing the fire button and entering sniper mode.}} | |||
|0.5 | |||
|0.5 | |||
|0.5 | |||
|0.5 | |||
|- | |||
|style="text-align:left;"|'''Scoped Rotation Acceleration (°/s²)''' {{Hint|How fast the turret accelerates to full speed in scoped mode.}} | |||
|27 | |||
|27 | |||
|27 | |||
|27 | |||
|- | |||
|style="text-align:left;"|'''Auto-Aim Upward Angle (°)''' {{Hint|The angle at which auto-aim assists with upward targeting.}} | |||
|12 | |||
|12 | |||
|12 | |||
|12 | |||
|- | |||
|style="text-align:left;"|'''Auto-Aim Downward Angle (°)''' {{Hint|The angle at which auto-aim assists with downward targeting.}} | |||
|15 | |||
|15 | |||
|15 | |||
|15 | |||
|- | |||
|style="text-align:left;"|'''Minimum Foliage Transparency Radius (m)''' {{Hint|Within this radius, bushes become transparent in sniper mode.}} | |||
|20 | |||
|20 | |||
|20 | |||
|20 | |||
|- | |||
|style="text-align:left;"|'''Maximum Foliage Transparency Radius (m)''' {{Hint|At this radius, bushes become transparent in sniper mode.}} | |||
|80 | |||
|80 | |||
|80 | |||
|80 | |||
|- | |||
|style="text-align:left;"|'''Field of View (Min, °)''' {{Hint|Field of view in sniper mode at full charge. Changes from min to max as charge increases.}} | |||
|40 | |||
|40 | |||
|40 | |||
|40 | |||
|- | |||
|style="text-align:left;"|'''Field of View (Max, °)''' {{Hint|Field of view in sniper mode at minimal charge. Changes from max to min as charge increases.}} | |||
|23 | |||
|23 | |||
|23 | |||
|23 | |||
|- | |||
|style="text-align:left;"|'''Slowdown Start Point''' {{Hint|The moment at which turret slowdown begins while aiming.}} | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|- | |||
|style="text-align:left;"|'''Slowdown End Point''' {{Hint|The charge level at which turret slowdown stops.}} | |||
|0.95 | |||
|0.95 | |||
|0.95 | |||
|0.95 | |||
|- | |||
|style="text-align:left;"|'''Minimum Slowdown Factor''' {{Hint|Determines the aiming speed percentage after slowdown ends.}} | |||
|1 | |||
|1 | |||
|1 | |||
|1 | |||
|} | |||
==Protection Paints== | |||
The following [[Paints]] have protection [[File:Shaft.png|link=HUD#Damage_Types]] against Shaft: | |||
<div style="overflow-x:auto"> | |||
{| class="wikitable" style="margin:auto;text-align:center;" | |||
![[Carbon]] | |||
![[Guerrilla]] | |||
![[Digital]] | |||
![[Corrosion]] | |||
![[Prodigi]] | |||
![[Sandstone]] | |||
|- | |||
|[[File:Coloring carbon.png|link=]] | |||
|[[File:Guerrilla Paint.png|link=]] | |||
|[[File:Coloring digital.png|link=]] | |||
|[[File:Coloring corrosion.png|link=]] | |||
|[[File:Coloring prodigi.png|link=]] | |||
|[[File:Coloring sandstone.png|link=]] | |||
|- | |||
|6% | |||
|8% | |||
|14% | |||
|15% | |||
|20% | |||
|22% | |||
|- | |||
![[Lead]] | |||
![[Graffiti]] | |||
![[Blacksmith]] | |||
![[Needle]] | |||
![[Dirty]] | |||
![[Picasso]] | |||
|- | |||
|[[File:Lead Paint.png|link=]] | |||
|[[File:Graffiti Paint.png|link=]] | |||
|[[File:Blacksmith Paint.png|link=]] | |||
|[[File:Coloring needle.png|link=]] | |||
|[[File:Coloring dirty.png|link=]] | |||
|[[File:Coloring picasso.png|link=]] | |||
|- | |||
|25% | |||
|25% | |||
|26% | |||
|28% | |||
|32% | |||
|33% | |||
|- | |||
![[Python]] | |||
![[Winter]] | |||
![[Jade]] | |||
| | |||
| | |||
| | |||
|- | |||
|[[File:Coloring python.png|link=]] | |||
|[[File:Coloring winter.png|link=]] | |||
|[[File:Coloring jade.png|link=]] | |||
| | |||
| | |||
| | |||
|- | |||
|40% | |||
|45% | |||
|50% | |||
| | |||
| | |||
| | |||
|} | |||
</div> | |||
==Kits including Shaft== | |||
Shaft can be purchased from the following [[Product kits]]: | |||
<center> | |||
===M0=== | |||
<div style="display: flex; flex-wrap: wrap; justify-content:center; gap: 25px;"> | |||
{{KitCard | |||
|name=The supplier | |||
|preview=Kit1.png | |||
|price={{price|4 440}} | |||
|from=[[File:IconsNormal_04.png|link=Corporal]] | |||
|to=[[File:IconsNormal 07.png|link=Staff Sergeant]] | |||
|hull=— | |||
|turret=All M0 [[Turrets]] (except [[Smoky]]) | |||
|paint=— | |||
|discount=60% | |||
}} | |||
{{KitCard | |||
|name=Full | |||
|preview=Kit1.png | |||
|price={{price|4 830}} | |||
|from=[[File:IconsNormal_04.png|link=Corporal]] | |||
|to=[[File:IconsNormal 07.png|link=Staff Sergeant]] | |||
|hull=All M0 [[Turrets]] (except [[Smoky]]). | |||
|turret=All M0 [[Hulls]] (except [[Hunter]]) | |||
|paint=— | |||
|discount=65% | |||
}} | |||
{{KitCard | |||
|name=Invisible | |||
|preview=Invisible.png | |||
|price={{price|1 875}} | |||
|from=[[File:IconsNormal_04.png|link=Corporal]] | |||
|to=[[File:IconsNormal 07.png|link=Staff_Sergeant]] | |||
|turret=[[Shaft]] M0 | |||
|hull=[[Hornet]] M0 | |||
|paint=[[Forester]] | |||
|discount=50% | |||
}} | |||
{{KitCard | |||
|name=Bunker | |||
|preview=Bunker.png | |||
|price={{price|2 200}} | |||
|from=[[File:IconsNormal_04.png|link=Corporal]] | |||
|to=[[File:IconsNormal 07.png|link=Staff_Sergeant]] | |||
|turret=[[Shaft]] M0 | |||
|hull=[[Mammoth]] M0 | |||
|paint=[[Lead]] | |||
|discount=60% | |||
}} | |||
</div> | |||
===M1=== | |||
<div style="display: flex; flex-wrap: wrap; justify-content:center; gap: 25px;"> | |||
{{KitCard | |||
|name=Piranha | |||
|preview=piranha.png | |||
|price={{price|42 955}} | |||
|from=[[File:IconsNormal_11.png|link=Warrant Officer 1]] | |||
|to=[[File:IconsNormal 14.png|link=Warrant_Officer_4]] | |||
|turret=[[Shaft]] M1 | |||
|hull=[[Hornet]] M1 | |||
|paint=[[Corrosion]] | |||
|discount=45% | |||
}} | |||
</div> | |||
===M2=== | |||
<div style="display: flex; flex-wrap: wrap; justify-content:center; gap: 25px;"> | |||
{{KitCard | |||
|name=Cyclops | |||
|preview=cyclops.png | |||
|price={{price|187 470}} | |||
|from=[[File:IconsNormal_19.png|link=Captain]] | |||
|to=[[File:IconsNormal 21.png|link=Lieutenant Colonel]] | |||
|turret=[[Shaft]] M2 | |||
|hull=[[Mammoth]] M2 | |||
|paint=[[Blacksmith]] | |||
|discount=40% | |||
}} | |||
{{KitCard | |||
|name=Chiropractor | |||
|preview=chiropractor.png | |||
|price={{price|214 005}} | |||
|from=[[File:IconsNormal_21.png|link=Lieutenant Colonel]] | |||
|to=[[File:IconsNormal 23.png|link=Brigadier]] | |||
|turret=[[Shaft]] M2 | |||
|hull=[[Hunter]] M3 | |||
|paint=[[Sandstone]] | |||
|discount=45% | |||
}} | |||
</div> | |||
===M3=== | |||
<div style="display: flex; flex-wrap: wrap; justify-content:center; gap: 25px;"> | |||
{{KitCard | |||
|name=Centaur | |||
|preview=Cantaur.png | |||
|price={{price|381 975}} | |||
|from=[[File:IconsNormal_27.png|link=Marshal]] | |||
|to=[[File:IconsNormal 29.png|link=Commander]] | |||
|turret=[[Shaft]] M3 | |||
|hull=[[Hornet]] M3 | |||
|paint=[[Mars]] | |||
|discount=45% | |||
}} | |||
{{KitCard | |||
|name=Sniper | |||
|preview=sniper.png | |||
|price={{price|493 480}} | |||
|from=[[File:IconsNormal_27.png|link=Marshal]] | |||
|to=[[File:IconsNormal 29.png|link=Commander]] | |||
|turret=[[Shaft]] M3 | |||
|hull=[[Viking]] M3 | |||
|paint=[[Clay]] | |||
|discount=35% | |||
}} | |||
</div> | |||
</center> | |||
==Appearance== | |||
<center> | |||
===Crosshair=== | |||
<div style="overflow-x:auto;"> | |||
{| class="wikitable" style="margin:auto; padding:10px;" | |||
!M0 | |||
!M1 | |||
!M2 | |||
!M3 | |||
|- | |||
|[[File:M0_Crosshair.png |link=]] | |||
|[[File:M1_Crosshair.png|link=]] | |||
|[[File:M2_Crosshair.png |link= ]] | |||
|[[File:M3_Crosshair.png|link=]] | |||
|- | |||
|} | |||
</div> | |||
<div> | |||
===Shot Effects=== | |||
<div style="overflow-x:auto;"> | |||
{| class="wikitable" style="margin:auto; padding:10px;" | |||
!M0 | |||
!M1 | |||
!M2 | |||
!M3 | |||
|- | |||
|[[File:effect_shaft_m0.PNG|link=]] | |||
|[[File:effect_shaft_m1.PNG|link=]] | |||
|[[File:effect_shaft_m2.PNG|link=]] | |||
|[[File:effect_shaft_m3.PNG|link=]] | |||
|- | |||
|} | |||
</div> | |||
</center> | |||
==Interesting Facts== | |||
<ul> | |||
<li> Shaft on April 1, 2023 was called “Magnum”. </li> | |||
</ul> | |||
== Turret Overview == | |||
{{TurretOverview}} | |||
[[Category:Gameplay]] |
Latest revision as of 11:22, 26 February 2025
See also: Turrets, How to Use Shaft (Tips and Tricks)
Description in Garage
The Shaft gun was designed by scientists who gave its enormous possibilities. It can make coffee, deliver pizzas, pay bills, but its main feature is the sniper mode, which allows you to stay one step ahead of your opponents. Get a unique opportunity to fight at long and short distances, as you can fire from Shaft without using its sniper scope.
Table of Characteristics
Protection Paints
The following Paints have protection against Shaft:
Carbon | Guerrilla | Digital | Corrosion | Prodigi | Sandstone |
---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
6% | 8% | 14% | 15% | 20% | 22% |
Lead | Graffiti | Blacksmith | Needle | Dirty | Picasso |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
25% | 25% | 26% | 28% | 32% | 33% |
Python | Winter | Jade | |||
![]() |
![]() |
![]() |
|||
40% | 45% | 50% |
Kits including Shaft
Shaft can be purchased from the following Product kits:
M0
M1
M2
Cyclops
-40%
M3
Appearance
Crosshair
M0 | M1 | M2 | M3 |
---|---|---|---|
![]() |
![]() |
![]() |
![]() |
Shot Effects
M0 | M1 | M2 | M3 |
---|---|---|---|
Interesting Facts
- Shaft on April 1, 2023 was called “Magnum”.