Metallic: Difference between revisions
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Preview in the garage
Texture
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{{PaintInfo | {{PaintInfo | ||
|preview=Metallic_Paint.png | |preview=Metallic_Paint.png | ||
|colormap=Metallic_colormap.jpg | |||
|paint-type=Basic | |paint-type=Basic | ||
|price=2100 [[File:Crysmini.png|link=]] | |price=2100 [[File:Crysmini.png|link=]] | ||
|rank=[[File:IconMini_6.png|link=Sergeant]] | |rank=[[File:IconMini_6.png|link=Sergeant]] | ||
|description= There is a misconception that this paint is intended as a replacement for varnishing surfaces. In reality, the reflective nature of this paint is intended to interfere with tracking and radar devices. | |description=There is a misconception that this paint is intended as a replacement for varnishing surfaces. In reality, the reflective nature of this paint is intended to interfere with tracking and radar devices. | ||
|preview-on-tank=Metallic_view_on_tank.png | |preview-on-tank=Metallic_view_on_tank.png | ||
|rez1={{!}}{{!}} <center>{{Prot | |rez1={{!}}{{!}} <center>{{Prot|Thunder|18%}}</center> | ||
}} | }} |
Latest revision as of 15:45, 5 January 2025
Main article: Paints


Description
There is a misconception that this paint is intended as a replacement for varnishing surfaces. In reality, the reflective nature of this paint is intended to interfere with tracking and radar devices.
Tank's appearance

Did you know that...
Smoky's chance of dealing critical damage increases with each shot from the moment of the previous "critical shot" or from the moment of respawn. The rate at which the chance increases depend on its modification level:
M0 | M1 | M2 | M3 |
---|---|---|---|
8 | 12 | 15 | 20 |
Thus, Smoky M3 will require no more than 5 shots to get a "critical shot", while the M0 may require as many as 13 shots.
Main article: Critical Damage